public virtual void AddPoint(ControlPoint controlPoint) { m_EditablePath.AddPoint(controlPoint); }
public override void InsertPoint(int index, ControlPoint controlPoint) { base.InsertPoint(index, controlPoint); m_Data.Insert(index, Create()); }
public virtual void SetPoint(int index, ControlPoint controlPoint) { m_EditablePath.SetPoint(index, controlPoint); }
public override void AddPoint(ControlPoint controlPoint) { base.AddPoint(controlPoint); m_Data.Add(Create()); }