public override void EndRecording(RecordingSession session) { if (audioSettings.m_PreserveAudio) { AudioRenderer.Stop(); } }
public override void EndRecording(RecordingSession session) { if (s_BufferManager != null) { s_BufferManager.Dispose(); s_BufferManager = null; } s_Handler = null; if (audioSettings.preserveAudio) { AudioRenderer.Stop(); } }
protected internal override void EndRecording(RecordingSession session) { if (s_BufferManager != null) { s_BufferManager.Dispose(); s_BufferManager = null; } if (s_Handler == null) { return; } s_Handler = null; if (audioSettings.PreserveAudio) { AudioRenderer.Stop(); } }