/// <summary> /// Switch between floating window and dockable window /// </summary> /// <param name="floating">should reopen the window as floating or not ?</param> void SetWindowFloating(bool floating) { s_FloatingWindow.value = floating; BrushTool tool = s_Instance.tool; GetWindow <PolybrushEditor>().Close(); MenuItems.MenuInitEditorWindow(); s_Instance.SetTool(tool); }