private void OnEnable() { m_CurrentProperty = serializedObject.FindProperty("current"); m_ColorsProperty = serializedObject.FindProperty("colors"); m_GCAddColorSwatch = new GUIContent(IconUtility.GetIcon("PaintVertexColors/AddColor"), "Add Selected Color to Palette"); m_GCRemoveSwatch = new GUIContent(IconUtility.GetIcon("PaintVertexColors/Trashcan")); }
public static void Initialize() { deleteButtonStyle = new GUIStyle(GUI.skin.button); deleteButtonStyle.normal.background = IconUtility.GetIcon("PaintPrefabs/Delete"); deleteButtonStyle.padding = new RectOffset(0, 0, 0, 0); deleteButtonStyle.fixedHeight = deleteButtonStyle.normal.background.width; deleteButtonStyle.fixedWidth = deleteButtonStyle.normal.background.width; deleteButtonStyle.hover.background = deleteButtonStyle.active.background = null; initialized = true; }
void GenerateStaticGUIStyle() { s_StyleForColorSwatch = new GUIStyle(GUI.skin.FindStyle("IconButton")); s_StyleForColorSwatch.border = new RectOffset(0, 0, 0, 0); s_StyleForColorSwatch.padding = new RectOffset(0, 0, 0, 0); s_StyleForColorSwatch.margin = new RectOffset(-1, -1, 0, 0); s_StyleForColorSwatch.richText = false; s_StyleForColorSwatch.imagePosition = ImagePosition.ImageOnly; s_StyleForColorSwatch.fixedHeight = s_StyleForColorSwatch.fixedWidth = 0; s_StyleForColorSwatch.stretchHeight = s_StyleForColorSwatch.stretchWidth = true; s_StyleForColorSwatch.alignment = TextAnchor.MiddleCenter; s_StyleForColorSwatch.normal.background = IconUtility.GetIcon("PaintVertexColors/ColorSwatch"); }
void OnEnable() { if (!PrefUtility.VersionCheck()) { PrefUtility.ClearPrefs(); } PolybrushEditor.s_Instance = this; // Editor window setup titleContent = new GUIContent("Polybrush"); wantsMouseMove = true; minSize = k_EditorWindowMinimumSize; m_BrushMirrorEditor = new MirrorSettingsEditor(); #if PROBUILDER_4_0_OR_NEWER if (ProBuilderBridge.ProBuilderExists()) { ProBuilderBridge.SubscribeToSelectModeChanged(OnProBuilderSelectModeChanged); } #endif m_GCToolmodeIcons = new GUIContent[] { EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/Sculpt"), "Sculpt on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/Smooth"), "Smooth mesh geometry"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintVertexColors"), "Paint vertex colors on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintPrefabs"), "Scatter Prefabs on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintTextures"), "Paint textures on meshes"), }; #if UNITY_2019_1_OR_NEWER SceneView.duringSceneGui += OnSceneGUI; #else SceneView.onSceneGUIDelegate += OnSceneGUI; #endif Undo.undoRedoPerformed += UndoRedoPerformed; // force update the preview m_LastHoveredGameObject = null; EnsureBrushSettingsListIsValid(); PopulateAvailableBrushList(); SetTool(BrushTool.RaiseLower, false); Selection.selectionChanged -= OnSelectionChanged; Selection.selectionChanged += OnSelectionChanged; }
void OnEnable() { if (!PrefUtility.VersionCheck()) { PrefUtility.ClearPrefs(); } PolyEditor.s_Instance = this; // Editor window setup titleContent = new GUIContent("Polybrush"); wantsMouseMove = true; minSize = k_EditorWindowMinimumSize; m_BrushMirrorEditor = new MirrorSettingsEditor(); #if PROBUILDER_4_0_OR_NEWER if (ProBuilderBridge.ProBuilderExists()) { ProBuilderBridge.SubscribeToSelectModeChanged(OnProBuilderSelectModeChanged); } #endif m_GCToolmodeIcons = new GUIContent[] { EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/Sculpt"), "Sculpt on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/Smooth"), "Smooth mesh geometry"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintVertexColors"), "Paint vertex colors on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintPrefabs"), "Scatter Prefabs on meshes"), EditorGUIUtility.TrIconContent(IconUtility.GetIcon("Toolbar/PaintTextures"), "Paint textures on meshes"), }; #if UNITY_2019_1_OR_NEWER SceneView.duringSceneGui += OnSceneGUI; #else SceneView.onSceneGUIDelegate += OnSceneGUI; #endif Undo.undoRedoPerformed += UndoRedoPerformed; // force update the preview m_LastHoveredGameObject = null; if (brushSettings == null) { if (brushSettingsAsset == null) { brushSettingsAsset = AssetDatabase.LoadAssetAtPath <BrushSettings>(AssetDatabase.GUIDToAssetPath(EditorPrefs.GetString(k_BrushSettingsAssetPref, ""))); } if (EditorPrefs.HasKey(k_BrushSettingsPref)) { brushSettings = ScriptableObject.CreateInstance <BrushSettings>(); JsonUtility.FromJsonOverwrite(EditorPrefs.GetString(k_BrushSettingsPref), brushSettings); if (EditorPrefs.HasKey(k_BrushSettingsName)) { brushSettings.name = EditorPrefs.GetString(k_BrushSettingsName); } } else { SetBrushSettings(brushSettingsAsset != null ? brushSettingsAsset : PolyEditorUtility.GetFirstOrNew <BrushSettings>()); } } RefreshAvailableBrushes(); SetTool(BrushTool.RaiseLower, false); Selection.selectionChanged -= OnSelectionChanged; Selection.selectionChanged += OnSelectionChanged; }