public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List<AudioMixerGroupController> allGroups, Dictionary<AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex) { Event current = Event.current; AudioMixerController controller = group.controller; AudioMixerEffectController effect1 = group.effects[effectIndex]; MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(effect1.effectName); Rect effectRect = EditorGUILayout.BeginVertical(); bool flag1 = effectRect.Contains(current.mousePosition); EventType typeForControl = current.GetTypeForControl(this.m_EffectDragging.dragControlID); if (typeForControl == EventType.MouseMove && flag1 && highlightEffectIndex != effectIndex) { highlightEffectIndex = effectIndex; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } Rect rect1 = GUILayoutUtility.GetRect(1f, 17f); Rect rect2 = new Rect(rect1.x + 6f, rect1.y + 5f, 6f, 6f); Rect position = new Rect((float) ((double) rect1.x + 8.0 + 6.0), rect1.y, (float) ((double) rect1.width - 8.0 - 6.0 - 14.0 - 5.0), rect1.height); Rect rect3 = new Rect(position.xMax, rect1.y, 14f, 14f); Rect rect4 = new Rect(rect1.x, rect1.y, (float) ((double) rect1.width - 14.0 - 5.0), rect1.height); bool flag2 = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled; float num1 = !EditorGUIUtility.isProSkin ? 1f : 0.1f; Color color1 = new Color(num1, num1, num1, 0.2f); Color color2 = GUI.color; GUI.color = color1; GUI.DrawTexture(rect1, (Texture) EditorGUIUtility.whiteTexture); GUI.color = color2; Color effectColor = AudioMixerDrawUtils.GetEffectColor(effect1); EditorGUI.DrawRect(rect2, effectColor); GUI.Label(position, !flag2 ? effect1.effectName : effect1.effectName + string.Format(AudioMixerEffectView.Texts.cpuFormatString, (object) effect1.GetCPUUsage(controller)), EditorStyles.boldLabel); if (EditorGUI.ButtonMouseDown(rect3, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.inspectorTitlebarText)) AudioMixerEffectView.ShowEffectContextMenu(group, effect1, effectIndex, controller, rect3); if (current.type == EventType.ContextClick && rect1.Contains(current.mousePosition)) { AudioMixerEffectView.ShowEffectContextMenu(group, effect1, effectIndex, controller, new Rect(current.mousePosition.x, rect1.y, 1f, rect1.height)); current.Use(); } if (typeForControl == EventType.Repaint) EditorGUIUtility.AddCursorRect(rect4, MouseCursor.ResizeVertical, this.m_EffectDragging.dragControlID); EditorGUI.BeginDisabledGroup(effect1.bypass || group.bypassEffects); EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins, new GUILayoutOption[0]); if (effect1.IsAttenuation()) { EditorGUILayout.BeginVertical(); float valueForVolume = group.GetValueForVolume(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.volume, ref valueForVolume, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, (AudioParameterPath) new AudioGroupParameterPath(group, group.GetGUIDForVolume()))) { Undo.RecordObject((UnityEngine.Object) controller.TargetSnapshot, "Change Volume Fader"); group.SetValueForVolume(controller, controller.TargetSnapshot, valueForVolume); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } float[] vuLevel = new float[9]; float[] vuPeak = new float[9]; int num2 = group.controller.GetGroupVUInfo(group.groupID, true, ref vuLevel, ref vuPeak); if (current.type == EventType.Layout) { this.m_LastNumChannels = num2; } else { if (num2 != this.m_LastNumChannels) HandleUtility.Repaint(); num2 = this.m_LastNumChannels; } GUILayout.Space(4f); for (int index = 0; index < num2; ++index) { float num3 = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuLevel[index], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); float peak = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(vuPeak[index], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); EditorGUILayout.VUMeterHorizontal(num3, peak, new GUILayoutOption[1] { GUILayout.Height(10f) }); if (!EditorApplication.isPlaying && (double) peak > 0.0) AudioMixerUtility.RepaintAudioMixerAndInspectors(); } GUILayout.Space(4f); EditorGUILayout.EndVertical(); } if (effect1.IsSend()) { GUIContent buttonContent = !((UnityEngine.Object) effect1.sendTarget == (UnityEngine.Object) null) ? GUIContent.Temp(effect1.GetSendTargetDisplayString(effectMap)) : AudioMixerEffectView.Texts.none; Rect buttonRect; if (AudioMixerEffectGUI.PopupButton(AudioMixerEffectView.Texts.bus, buttonContent, EditorStyles.popup, out buttonRect)) AudioMixerEffectView.ShowBusPopupMenu(effectIndex, group, allGroups, effectMap, effect1, buttonRect); if ((UnityEngine.Object) effect1.sendTarget != (UnityEngine.Object) null) { float valueForMixLevel = effect1.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.sendLevel, ref valueForMixLevel, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, (AudioParameterPath) new AudioEffectParameterPath(group, effect1, effect1.GetGUIDForMixLevel()))) { Undo.RecordObject((UnityEngine.Object) controller.TargetSnapshot, "Change Send Level"); effect1.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } } if (MixerEffectDefinitions.EffectCanBeSidechainTarget(effect1)) { bool flag3 = false; using (List<AudioMixerGroupController>.Enumerator enumerator = allGroups.GetEnumerator()) { while (enumerator.MoveNext()) { foreach (AudioMixerEffectController effect2 in enumerator.Current.effects) { if (effect2.IsSend() && (UnityEngine.Object) effect2.sendTarget == (UnityEngine.Object) effect1) { flag3 = true; break; } if (flag3) break; } if (flag3) break; } } if (!flag3) GUILayout.Label(new GUIContent("No Send sources connected.", (Texture) EditorGUIUtility.warningIcon)); } if (effect1.enableWetMix && !effect1.IsReceive() && (!effect1.IsDuckVolume() && !effect1.IsAttenuation()) && !effect1.IsSend()) { float valueForMixLevel = effect1.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.wet, ref valueForMixLevel, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, (AudioParameterPath) new AudioEffectParameterPath(group, effect1, effect1.GetGUIDForMixLevel()))) { Undo.RecordObject((UnityEngine.Object) controller.TargetSnapshot, "Change Mix Level"); effect1.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } bool flag4 = true; if (this.m_CustomEffectGUIs.ContainsKey(effect1.effectName)) { IAudioEffectPluginGUI customEffectGuI = this.m_CustomEffectGUIs[effect1.effectName]; this.m_SharedPlugin.m_Controller = controller; this.m_SharedPlugin.m_Effect = effect1; this.m_SharedPlugin.m_ParamDefs = effectParameters; flag4 = customEffectGuI.OnGUI((IAudioEffectPlugin) this.m_SharedPlugin); } if (flag4) { foreach (MixerParameterDefinition parameterDefinition in effectParameters) { float valueForParameter = effect1.GetValueForParameter(controller, controller.TargetSnapshot, parameterDefinition.name); if (AudioMixerEffectGUI.Slider(GUIContent.Temp(parameterDefinition.name, parameterDefinition.description), ref valueForParameter, parameterDefinition.displayScale, parameterDefinition.displayExponent, parameterDefinition.units, parameterDefinition.minRange, parameterDefinition.maxRange, controller, (AudioParameterPath) new AudioEffectParameterPath(group, effect1, effect1.GetGUIDForParameter(parameterDefinition.name)))) { Undo.RecordObject((UnityEngine.Object) controller.TargetSnapshot, "Change " + parameterDefinition.name); effect1.SetValueForParameter(controller, controller.TargetSnapshot, parameterDefinition.name, valueForParameter); } } if (effectParameters.Length > 0) GUILayout.Space(6f); } EditorGUI.EndDisabledGroup(); this.m_EffectDragging.HandleDragElement(effectIndex, effectRect, rect4, group, allGroups); EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical(); AudioMixerDrawUtils.DrawSplitter(); }
private AudioMixerGroupController DuplicateGroupRecurse(AudioMixerGroupController sourceGroup) { AudioMixerGroupController group = new AudioMixerGroupController((AudioMixer) this); List<AudioMixerEffectController> effectControllerList = new List<AudioMixerEffectController>(); foreach (AudioMixerEffectController effect in sourceGroup.effects) effectControllerList.Add(this.CopyEffect(effect)); List<AudioMixerGroupController> mixerGroupControllerList = new List<AudioMixerGroupController>(); foreach (AudioMixerGroupController child in sourceGroup.children) mixerGroupControllerList.Add(this.DuplicateGroupRecurse(child)); group.name = sourceGroup.name + " - Copy"; group.PreallocateGUIDs(); group.effects = effectControllerList.ToArray(); group.children = mixerGroupControllerList.ToArray(); group.solo = sourceGroup.solo; group.mute = sourceGroup.mute; group.bypassEffects = sourceGroup.bypassEffects; foreach (AudioMixerSnapshotController snapshot in this.snapshots) { float num; if (snapshot.GetValue(sourceGroup.GetGUIDForVolume(), out num)) snapshot.SetValue(group.GetGUIDForVolume(), num); if (snapshot.GetValue(sourceGroup.GetGUIDForPitch(), out num)) snapshot.SetValue(group.GetGUIDForPitch(), num); } AssetDatabase.AddObjectToAsset((UnityEngine.Object) group, (UnityEngine.Object) this); if (this.CurrentViewContainsGroup(sourceGroup.groupID)) group.controller.AddGroupToCurrentView(group); return group; }
private void DestroyExposedParametersContainedInGroup(AudioMixerGroupController group) { Undo.RecordObject((UnityEngine.Object) this, "Remove Exposed Parameter"); foreach (ExposedAudioParameter exposedParameter in this.exposedParameters) { if (group.GetGUIDForVolume() == exposedParameter.guid || group.GetGUIDForPitch() == exposedParameter.guid) this.RemoveExposedParameter(exposedParameter.guid); } }
public void DoEffectGUI(int effectIndex, AudioMixerGroupController group, List<AudioMixerGroupController> allGroups, Dictionary<AudioMixerEffectController, AudioMixerGroupController> effectMap, ref int highlightEffectIndex) { Event current = Event.current; AudioMixerController controller = group.controller; AudioMixerEffectController audioMixerEffectController = group.effects[effectIndex]; MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(audioMixerEffectController.effectName); Rect effectRect = EditorGUILayout.BeginVertical(new GUILayoutOption[0]); bool flag = effectRect.Contains(current.mousePosition); EventType typeForControl = current.GetTypeForControl(this.m_EffectDragging.dragControlID); if (typeForControl == EventType.MouseMove && flag && highlightEffectIndex != effectIndex) { highlightEffectIndex = effectIndex; AudioMixerUtility.RepaintAudioMixerAndInspectors(); } Rect rect = GUILayoutUtility.GetRect(1f, 17f); Rect rect2 = new Rect(rect.x + 6f, rect.y + 5f, 6f, 6f); Rect position = new Rect(rect.x + 8f + 6f, rect.y, rect.width - 8f - 6f - 14f - 5f, rect.height); Rect rect3 = new Rect(position.xMax, rect.y, 14f, 14f); Rect rect4 = new Rect(rect.x, rect.y, rect.width - 14f - 5f, rect.height); bool flag2 = EditorPrefs.GetBool(AudioMixerGroupEditor.kPrefKeyForShowCpuUsage, false) && EditorUtility.audioProfilingEnabled; float num = (!EditorGUIUtility.isProSkin) ? 1f : 0.1f; Color color = new Color(num, num, num, 0.2f); Color color2 = GUI.color; GUI.color = color; GUI.DrawTexture(rect, EditorGUIUtility.whiteTexture); GUI.color = color2; Color effectColor = AudioMixerDrawUtils.GetEffectColor(audioMixerEffectController); EditorGUI.DrawRect(rect2, effectColor); GUI.Label(position, (!flag2) ? audioMixerEffectController.effectName : (audioMixerEffectController.effectName + string.Format(AudioMixerEffectView.Texts.cpuFormatString, audioMixerEffectController.GetCPUUsage(controller))), EditorStyles.boldLabel); if (EditorGUI.ButtonMouseDown(rect3, EditorGUI.GUIContents.titleSettingsIcon, FocusType.Passive, EditorStyles.inspectorTitlebarText)) { AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, rect3); } if (current.type == EventType.ContextClick && rect.Contains(current.mousePosition)) { AudioMixerEffectView.ShowEffectContextMenu(group, audioMixerEffectController, effectIndex, controller, new Rect(current.mousePosition.x, rect.y, 1f, rect.height)); current.Use(); } if (typeForControl == EventType.Repaint) { EditorGUIUtility.AddCursorRect(rect4, MouseCursor.ResizeVertical, this.m_EffectDragging.dragControlID); } EditorGUI.BeginDisabledGroup(audioMixerEffectController.bypass || group.bypassEffects); EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins, new GUILayoutOption[0]); if (audioMixerEffectController.IsAttenuation()) { EditorGUILayout.BeginVertical(new GUILayoutOption[0]); float valueForVolume = group.GetValueForVolume(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.volume, ref valueForVolume, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume(), controller, new AudioGroupParameterPath(group, group.GetGUIDForVolume()), new GUILayoutOption[0])) { group.SetValueForVolume(controller, controller.TargetSnapshot, valueForVolume); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } float[] array = new float[9]; float[] array2 = new float[9]; int num2 = group.controller.GetGroupVUInfo(group.groupID, true, ref array, ref array2); if (current.type == EventType.Layout) { this.m_LastNumChannels = num2; } else { if (num2 != this.m_LastNumChannels) { HandleUtility.Repaint(); } num2 = this.m_LastNumChannels; } GUILayout.Space(4f); for (int i = 0; i < num2; i++) { float value = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); float num3 = 1f - AudioMixerController.VolumeToScreenMapping(Mathf.Clamp(array2[i], AudioMixerController.kMinVolume, AudioMixerController.GetMaxVolume()), 1f, true); EditorGUILayout.VUMeterHorizontal(value, num3, new GUILayoutOption[] { GUILayout.Height(10f) }); if (!EditorApplication.isPlaying && num3 > 0f) { AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } GUILayout.Space(4f); EditorGUILayout.EndVertical(); } if (audioMixerEffectController.IsSend()) { GUIContent buttonContent = (!(audioMixerEffectController.sendTarget == null)) ? GUIContent.Temp(audioMixerEffectController.GetSendTargetDisplayString(effectMap)) : AudioMixerEffectView.Texts.none; Rect buttonRect; if (AudioMixerEffectGUI.PopupButton(AudioMixerEffectView.Texts.bus, buttonContent, EditorStyles.popup, out buttonRect, new GUILayoutOption[0])) { AudioMixerEffectView.ShowBusPopupMenu(effectIndex, group, allGroups, effectMap, audioMixerEffectController, buttonRect); } if (audioMixerEffectController.sendTarget != null) { float valueForMixLevel = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.sendLevel, ref valueForMixLevel, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0])) { audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } } if (MixerEffectDefinitions.EffectCanBeSidechainTarget(audioMixerEffectController)) { bool flag3 = false; foreach (AudioMixerGroupController current2 in allGroups) { AudioMixerEffectController[] effects = current2.effects; for (int j = 0; j < effects.Length; j++) { AudioMixerEffectController audioMixerEffectController2 = effects[j]; if (audioMixerEffectController2.IsSend() && audioMixerEffectController2.sendTarget == audioMixerEffectController) { flag3 = true; break; } if (flag3) { break; } } if (flag3) { break; } } if (!flag3) { GUILayout.Label(new GUIContent("No Send sources connected.", EditorGUIUtility.warningIcon), new GUILayoutOption[0]); } } if (audioMixerEffectController.enableWetMix && !audioMixerEffectController.IsReceive() && !audioMixerEffectController.IsDuckVolume() && !audioMixerEffectController.IsAttenuation() && !audioMixerEffectController.IsSend()) { float valueForMixLevel2 = audioMixerEffectController.GetValueForMixLevel(controller, controller.TargetSnapshot); if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.wet, ref valueForMixLevel2, 1f, 1f, AudioMixerEffectView.Texts.dB, AudioMixerController.kMinVolume, AudioMixerController.kMaxEffect, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForMixLevel()), new GUILayoutOption[0])) { audioMixerEffectController.SetValueForMixLevel(controller, controller.TargetSnapshot, valueForMixLevel2); AudioMixerUtility.RepaintAudioMixerAndInspectors(); } } bool flag4 = true; if (this.m_CustomEffectGUIs.ContainsKey(audioMixerEffectController.effectName)) { IAudioEffectPluginGUI audioEffectPluginGUI = this.m_CustomEffectGUIs[audioMixerEffectController.effectName]; this.m_SharedPlugin.m_Controller = controller; this.m_SharedPlugin.m_Effect = audioMixerEffectController; this.m_SharedPlugin.m_ParamDefs = effectParameters; flag4 = audioEffectPluginGUI.OnGUI(this.m_SharedPlugin); } if (flag4) { MixerParameterDefinition[] array3 = effectParameters; for (int k = 0; k < array3.Length; k++) { MixerParameterDefinition mixerParameterDefinition = array3[k]; float valueForParameter = audioMixerEffectController.GetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name); if (AudioMixerEffectGUI.Slider(GUIContent.Temp(mixerParameterDefinition.name, mixerParameterDefinition.description), ref valueForParameter, mixerParameterDefinition.displayScale, mixerParameterDefinition.displayExponent, mixerParameterDefinition.units, mixerParameterDefinition.minRange, mixerParameterDefinition.maxRange, controller, new AudioEffectParameterPath(group, audioMixerEffectController, audioMixerEffectController.GetGUIDForParameter(mixerParameterDefinition.name)), new GUILayoutOption[0])) { audioMixerEffectController.SetValueForParameter(controller, controller.TargetSnapshot, mixerParameterDefinition.name, valueForParameter); } } if (effectParameters.Length > 0) { GUILayout.Space(6f); } } EditorGUI.EndDisabledGroup(); this.m_EffectDragging.HandleDragElement(effectIndex, effectRect, rect4, group, allGroups); EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical(); AudioMixerDrawUtils.DrawSplitter(); }
private AudioMixerGroupController DuplicateGroupRecurse(AudioMixerGroupController sourceGroup) { AudioMixerGroupController audioMixerGroupController = new AudioMixerGroupController(this); List<AudioMixerEffectController> list = new List<AudioMixerEffectController>(); AudioMixerEffectController[] effects = sourceGroup.effects; for (int i = 0; i < effects.Length; i++) { AudioMixerEffectController sourceEffect = effects[i]; list.Add(this.CopyEffect(sourceEffect)); } List<AudioMixerGroupController> list2 = new List<AudioMixerGroupController>(); AudioMixerGroupController[] children = sourceGroup.children; for (int j = 0; j < children.Length; j++) { AudioMixerGroupController sourceGroup2 = children[j]; list2.Add(this.DuplicateGroupRecurse(sourceGroup2)); } audioMixerGroupController.name = sourceGroup.name + " - Copy"; audioMixerGroupController.PreallocateGUIDs(); audioMixerGroupController.effects = list.ToArray(); audioMixerGroupController.children = list2.ToArray(); audioMixerGroupController.solo = sourceGroup.solo; audioMixerGroupController.mute = sourceGroup.mute; audioMixerGroupController.bypassEffects = sourceGroup.bypassEffects; AudioMixerSnapshotController[] snapshots = this.snapshots; for (int k = 0; k < snapshots.Length; k++) { AudioMixerSnapshotController audioMixerSnapshotController = snapshots[k]; float value; if (audioMixerSnapshotController.GetValue(sourceGroup.GetGUIDForVolume(), out value)) { audioMixerSnapshotController.SetValue(audioMixerGroupController.GetGUIDForVolume(), value); } if (audioMixerSnapshotController.GetValue(sourceGroup.GetGUIDForPitch(), out value)) { audioMixerSnapshotController.SetValue(audioMixerGroupController.GetGUIDForPitch(), value); } } AssetDatabase.AddObjectToAsset(audioMixerGroupController, this); if (this.CurrentViewContainsGroup(sourceGroup.groupID)) { audioMixerGroupController.controller.AddGroupToCurrentView(audioMixerGroupController); } return audioMixerGroupController; }
private void DestroyExposedParametersContainedInGroup(AudioMixerGroupController group) { Undo.RecordObject(this, "Remove Exposed Parameter"); ExposedAudioParameter[] exposedParameters = this.exposedParameters; ExposedAudioParameter[] array = exposedParameters; for (int i = 0; i < array.Length; i++) { ExposedAudioParameter exposedAudioParameter = array[i]; if (group.GetGUIDForVolume() == exposedAudioParameter.guid || group.GetGUIDForPitch() == exposedAudioParameter.guid) { this.RemoveExposedParameter(exposedAudioParameter.guid); } } }