public void Init(SerializeAssetV15 serializeAsset) { AssetVersion = serializeAsset.header.Version; UnityVersion = serializeAsset.UnityVersion; ObjectInfos = new AssetObjectInfo[serializeAsset.numOfObjects]; for (int i = 0; i < serializeAsset.numOfObjects; i++) { ObjectInfos[i] = new AssetObjectInfo(); ObjectInfos[i].PathID = (ulong)serializeAsset.objectInfos[i].PathID; ObjectInfos[i].classID = serializeAsset.objectInfos[i].classID; ObjectInfos[i].typeID = serializeAsset.objectInfos[i].typeID; ObjectInfos[i].length = serializeAsset.objectInfos[i].length; ObjectInfos[i].data = serializeAsset.objectInfos[i].data; } ExternalFiles = new FileIdentifier[serializeAsset.numOfFileIdentifiers]; for (int i = 0; i < serializeAsset.numOfFileIdentifiers; i++) { ExternalFiles[i] = new FileIdentifier(); ExternalFiles[i].filePath = serializeAsset.fileIdentifiers[i].filePath; } }
public void Init(SerializeAssetV15 serializeAsset) { AssetVersion = serializeAsset.header.Version; UnityVersion = serializeAsset.UnityVersion; ObjectInfos = new AssetObjectInfo[serializeAsset.numOfObjects]; for (int i = 0; i < serializeAsset.numOfObjects; i++) { ObjectInfos[i] = new AssetObjectInfo(); ObjectInfos[i].PathID = (ulong)serializeAsset.objectInfos[i].PathID; ObjectInfos[i].classID = serializeAsset.objectInfos[i].classID; ObjectInfos[i].typeID = serializeAsset.objectInfos[i].typeID; ObjectInfos[i].length = serializeAsset.objectInfos[i].length; ObjectInfos[i].data = serializeAsset.objectInfos[i].data; } ExternalFiles = new FileIdentifier[serializeAsset.numOfFileIdentifiers]; for (int i = 0; i < serializeAsset.numOfFileIdentifiers; i++) { ExternalFiles[i] = new FileIdentifier(); ExternalFiles[i].filePath = serializeAsset.fileIdentifiers[i].filePath; } }
static public TypeTreeDataBase GenerateTypeTreeDataBase(SerializeAssetV15 asset) { TypeTreeDataBase DB = new TypeTreeDataBase(); Dictionary <int, string> typeNameTable = new Dictionary <int, string>(); //一个共享的类型字符串表 string defaultTypeStr = Properties.Resources.ResourceManager.GetString("TypeStringTableV15"); var typeStrArray = defaultTypeStr.Split('\n'); int startOffset = 1 << 31; for (int i = 0; i < typeStrArray.Length; i++) { typeNameTable[startOffset] = typeStrArray[i].Substring(0, typeStrArray[i].Length - 1); startOffset += typeStrArray[i].Length; } foreach (var baseClass in asset.classes) { if (baseClass.stringTable == null) { continue; } Dictionary <int, string> onwerStrTable = new Dictionary <int, string>(); MemoryStream ms = new MemoryStream(baseClass.stringTable); DataReader data = new DataReader(ms); TypeTree rootType = new TypeTree(); TypeTree nodePrev = null; Dictionary <TypeTree, int> typeLevelDic = new Dictionary <TypeTree, int>(); foreach (var field in baseClass.types) { string name = ""; string type = ""; if (field.nameOffset < 0) { if (typeNameTable.ContainsKey(field.nameOffset)) { name = typeNameTable[field.nameOffset]; } } else { data.position = field.nameOffset; name = data.ReadStringNull(); } if (field.typeOffset < 0) { if (typeNameTable.ContainsKey(field.typeOffset)) { type = typeNameTable[field.typeOffset]; } } else { data.position = field.typeOffset; type = data.ReadStringNull(); } if (nodePrev == null) { rootType.name = name; rootType.type = type; rootType.metaFlag = field.metaFlag; nodePrev = rootType; typeLevelDic[nodePrev] = field.treeLevel; continue; } TypeTree nodeCurr = new TypeTree(); nodeCurr.name = name; nodeCurr.type = type; nodeCurr.metaFlag = field.metaFlag; typeLevelDic[nodeCurr] = field.treeLevel; int levels = typeLevelDic[nodePrev] - field.treeLevel; if (levels >= 0) { for (int i = 0; i < levels; i++) { nodePrev = nodePrev.parent; } nodePrev.parent.AddChild(nodeCurr); } else { nodePrev.AddChild(nodeCurr); } nodePrev = nodeCurr; } DB.Put(15, baseClass.ClassID, rootType); Console.Write(rootType); data.Close(); ms.Close(); } return(DB); }
static public TypeTreeDataBase GenerateTypeTreeDataBase(SerializeAssetV15 asset) { TypeTreeDataBase DB = new TypeTreeDataBase(); Dictionary<int, string> typeNameTable = new Dictionary<int, string>(); //一个共享的类型字符串表 string defaultTypeStr = Properties.Resources.ResourceManager.GetString("TypeStringTableV15"); var typeStrArray = defaultTypeStr.Split('\n'); int startOffset = 1 << 31; for (int i = 0; i < typeStrArray.Length; i++) { typeNameTable[startOffset] = typeStrArray[i].Substring(0, typeStrArray[i].Length-1); startOffset += typeStrArray[i].Length; } foreach (var baseClass in asset.classes) { if (baseClass.stringTable == null) continue; Dictionary<int, string> onwerStrTable = new Dictionary<int, string>(); MemoryStream ms = new MemoryStream(baseClass.stringTable); DataReader data = new DataReader(ms); TypeTree rootType = new TypeTree(); TypeTree nodePrev = null; Dictionary<TypeTree, int> typeLevelDic = new Dictionary<TypeTree, int>(); foreach (var field in baseClass.types) { string name = ""; string type = ""; if (field.nameOffset < 0) { if (typeNameTable.ContainsKey(field.nameOffset)) { name = typeNameTable[field.nameOffset]; } } else { data.position = field.nameOffset; name = data.ReadStringNull(); } if (field.typeOffset < 0) { if (typeNameTable.ContainsKey(field.typeOffset)) { type = typeNameTable[field.typeOffset]; } } else { data.position = field.typeOffset; type = data.ReadStringNull(); } if (nodePrev == null) { rootType.name = name; rootType.type = type; rootType.metaFlag = field.metaFlag; nodePrev = rootType; typeLevelDic[nodePrev] = field.treeLevel; continue; } TypeTree nodeCurr = new TypeTree(); nodeCurr.name = name; nodeCurr.type = type; nodeCurr.metaFlag = field.metaFlag; typeLevelDic[nodeCurr] = field.treeLevel; int levels = typeLevelDic[nodePrev] - field.treeLevel; if (levels >= 0) { for (int i = 0; i < levels; i++) { nodePrev = nodePrev.parent; } nodePrev.parent.AddChild(nodeCurr); } else { nodePrev.AddChild(nodeCurr); } nodePrev = nodeCurr; } DB.Put(15, baseClass.ClassID, rootType); Console.Write(rootType); data.Close(); ms.Close(); } return DB; }