private void OnEnable() { _target = target as ScriptableObject; if (_target == null) { return; } _methods = ButtonMethodHandler.CollectValidMembers(_target.GetType()); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); if (_methods == null) { return; } ButtonMethodHandler.OnInspectorGUI(_target, _methods); }
private void OnEnable() { _target = target as MonoBehaviour; if (_target == null) { return; } _methods = ButtonMethodHandler.CollectValidMembers(_target.GetType()); }