예제 #1
0
        void OnGUI()
        {
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Attach Mode");
            AttachColliderEditor.Mode currentAttachMode = (AttachColliderEditor.Mode)EditorGUILayout.EnumPopup((AttachColliderEditor.Mode)PlayerPrefs.GetInt("AttachColliderEditor_Attach_Mode", (int)AttachColliderEditor.Mode.MaxVolumn));
            if (currentAttachMode != attachMode)
            {
                attachMode = currentAttachMode;
                PlayerPrefs.SetInt("AttachColliderEditor_Attach_Mode", (int)attachMode);
            }
            EditorGUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Filter MeshRenderer Type");
            filterMeshRendererTypes = (ThreedObjectControlEditor.FilterMeshRendererTypes)EditorGUILayout.EnumPopup((ThreedObjectControlEditor.FilterMeshRendererTypes)PlayerPrefs.GetInt("AttachColliderEditor_Filter_MeshRenderer_Type", (int)filterMeshRendererTypes));
            PlayerPrefs.SetInt("AttachColliderEditor_Filter_MeshRenderer_Type", (int)filterMeshRendererTypes);
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Attach Collider Type");
            attachColliderTypes = (ThreedObjectControlEditor.AttachColliderTypes)EditorGUILayout.EnumPopup((ThreedObjectControlEditor.AttachColliderTypes)PlayerPrefs.GetInt("AttachColliderEditor_Attach_Collider_Type", (int)attachColliderTypes));
            PlayerPrefs.SetInt("AttachColliderEditor_Attach_Collider_Type", (int)attachColliderTypes);
            GUILayout.EndHorizontal();

            // Unity EditorのUI
            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Search Root Directory");
            searchRootDirectory = (string)EditorGUILayout.TextField(PlayerPrefs.GetString("AttachColliderEditor_Search_Root_Directory", searchRootDirectory));
            PlayerPrefs.SetString("AttachColliderEditor_Search_Root_Directory", searchRootDirectory);
            GUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button(new GUIContent("Execute")))
            {
                if (string.IsNullOrEmpty(searchRootDirectory))
                {
                    return;
                }

                if (attachMode == AttachColliderEditor.Mode.MaxVolumn)
                {
                    ThreedObjectControlEditor.AttachColliderMaxVolumn(searchRootDirectory, filterMeshRendererTypes: filterMeshRendererTypes, attachColliderTypes: attachColliderTypes);
                }
                else if (attachMode == AttachColliderEditor.Mode.WiddestSize)
                {
                    ThreedObjectControlEditor.AttachColliderWiddestSize(searchRootDirectory, filterMeshRendererTypes: filterMeshRendererTypes, attachColliderTypes: attachColliderTypes);
                }
            }
            GUILayout.EndHorizontal();
        }
        void OnGUI()
        {
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Export Mode");
            FileExportEditor.Mode currentExportMode = (FileExportEditor.Mode)EditorGUILayout.EnumPopup((FileExportEditor.Mode)PlayerPrefs.GetInt("FileExportEditor_Export_Mode", (int)FileExportEditor.Mode.ConvertToPrefab));
            if (currentExportMode != exportMode)
            {
                exportMode = currentExportMode;
                PlayerPrefs.SetInt("FileExportEditor_Export_Mode", (int)exportMode);
            }
            EditorGUILayout.EndHorizontal();

            if (exportMode == FileExportEditor.Mode.ConvertToPrefab)
            {
                GUILayout.BeginHorizontal();
                int exportMaterialFileFlag = PlayerPrefs.GetInt("FileExportEditor_Export_Material_Files", 1);
                EditorGUILayout.LabelField("Export with material files?");
                exportMaterialFiles = EditorGUILayout.Toggle(exportMaterialFileFlag == 1);
                PlayerPrefs.SetInt("FileExportEditor_Export_Material_Files", exportMaterialFiles ? 1 : 0);
                EditorGUILayout.EndHorizontal();
            }

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Distribute with the parent directory?");
            distoributeParentFlag = EditorGUILayout.Toggle(distoributeParentFlag);
            EditorGUILayout.EndHorizontal();

            if (distoributeParentFlag)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Refer hierarchy parent number");
                hierarchyNumber = EditorGUILayout.IntField(hierarchyNumber);
                EditorGUILayout.EndHorizontal();
            }

            if (exportMode == FileExportEditor.Mode.CaptureSceneImage)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Capture Image Width");
                captureImageWidth = EditorGUILayout.IntField(captureImageWidth);
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Capture Image Height");
                captureImageHeight = EditorGUILayout.IntField(captureImageHeight);
                GUILayout.EndHorizontal();
            }

            // Unity EditorのUI
            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Search Root Directory");
            searchRootDirectory = (string)EditorGUILayout.TextField(PlayerPrefs.GetString("FileExportEditor_Search_Root_Directory", searchRootDirectory));
            PlayerPrefs.SetString("FileExportEditor_Search_Root_Directory", searchRootDirectory);
            GUILayout.EndHorizontal();

            List <string> values           = new List <string>();
            Array         exportImageFiles = Enum.GetValues(typeof(ThreedObjectControlEditor.SearchThreedObjectFileExtention));

            for (int i = 0; i < exportImageFiles.Length; ++i)
            {
                ThreedObjectControlEditor.SearchThreedObjectFileExtention ext = (ThreedObjectControlEditor.SearchThreedObjectFileExtention)exportImageFiles.GetValue(i);
                if (ext == ThreedObjectControlEditor.SearchThreedObjectFileExtention.prefab)
                {
                    continue;
                }
                values.Add(ext.ToString());
            }

            if (exportMode == FileExportEditor.Mode.ConvertToPrefab || exportMode == FileExportEditor.Mode.DissociateAnimationClip)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Search File Extention");
                threedObjectSearchFileExtention = (ThreedObjectControlEditor.SearchThreedObjectFileExtention)EditorGUILayout.Popup(PlayerPrefs.GetInt("FileExportEditor_Search_File_Extention", (int)threedObjectSearchFileExtention), values.ToArray());
                PlayerPrefs.SetInt("FileExportEditor_Search_File_Extention", (int)threedObjectSearchFileExtention);
                GUILayout.EndHorizontal();
            }
            else if (exportMode == FileExportEditor.Mode.RegisterAssetsReference)
            {
                referenceSearchFilterFileExtention = (ThreedObjectControlEditor.RegisterFileType)PlayerPrefs.GetInt("FileExportEditor_Reference_Search_Filter_File_Extention", (int)referenceSearchFilterFileExtention);

                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Search File Extention");
                referenceSearchFilterFileExtention = (ThreedObjectControlEditor.RegisterFileType)EditorGUILayout.EnumPopup(referenceSearchFilterFileExtention);
                GUILayout.EndHorizontal();
                PlayerPrefs.SetInt("FileExportEditor_Reference_Search_Filter_File_Extention", (int)referenceSearchFilterFileExtention);
            }
            if (exportMode == FileExportEditor.Mode.RegisterAssetsReference && !distoributeParentFlag)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Export File Name");
                referenceExportFileName = EditorGUILayout.TextField(referenceExportFileName);
                GUILayout.EndHorizontal();
            }

            GUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Export Directory");
            exportDirectoryPath = (string)EditorGUILayout.TextField(PlayerPrefs.GetString("FileExportEditor_Export_Directory", exportDirectoryPath));
            PlayerPrefs.SetString("FileExportEditor_Export_Directory", exportDirectoryPath);
            GUILayout.EndHorizontal();

            if (exportMode == FileExportEditor.Mode.CaptureSceneImage)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Export File Extention");
                imageExportFileExtention = (ThreedObjectControlEditor.ExportImageFileExtention)EditorGUILayout.EnumPopup((ThreedObjectControlEditor.ExportImageFileExtention)PlayerPrefs.GetInt("FileExportEditor_Export_File_Extention", (int)imageExportFileExtention));
                PlayerPrefs.SetInt("FileExportEditor_Export_File_Extention", (int)imageExportFileExtention);
                GUILayout.EndHorizontal();
            }
            else if (exportMode == FileExportEditor.Mode.RegisterAssetsReference)
            {
                GUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Export File Extention");
                referenceExportFileExtention = (ThreedObjectControlEditor.ExportReferenceFileExtention)EditorGUILayout.EnumPopup((ThreedObjectControlEditor.ExportReferenceFileExtention)PlayerPrefs.GetInt("FileExportEditor_Export_Reference_File_Extention", (int)referenceExportFileExtention));
                PlayerPrefs.SetInt("FileExportEditor_Export_Reference_File_Extention", (int)referenceExportFileExtention);
                GUILayout.EndHorizontal();
            }
            PlayerPrefs.Save();
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button(new GUIContent("Execute")))
            {
                if (string.IsNullOrEmpty(searchRootDirectory))
                {
                    return;
                }

                if (exportMode == FileExportEditor.Mode.CaptureSceneImage)
                {
                    ThreedObjectControlEditor.CaptureImage(searchRootDirectory, exportDirectoryPath, Camera.main, captureImageWidth, captureImageHeight, distoributeParentFlag: distoributeParentFlag, hierarchyNumber: hierarchyNumber);
                }
                else if (exportMode == FileExportEditor.Mode.ConvertToPrefab)
                {
                    ThreedObjectControlEditor.ConvertToPrefab(searchRootDirectory, exportDirectoryPath, searchFileExtention: threedObjectSearchFileExtention, distoributeParentFlag: distoributeParentFlag, isExportMaterialFiles: exportMaterialFiles, hierarchyNumber: hierarchyNumber);
                }
                else if (exportMode == FileExportEditor.Mode.DissociateAnimationClip)
                {
                    ThreedObjectControlEditor.DissociateAnimationClip(searchRootDirectory, exportDirectoryPath, searchFileExtention: threedObjectSearchFileExtention, distoributeParentFlag: distoributeParentFlag, hierarchyNumber: hierarchyNumber);
                }
                else if (exportMode == FileExportEditor.Mode.RegisterAssetsReference)
                {
                    ThreedObjectControlEditor.RegisterAssetsReference(searchRootDirectory, exportDirectoryPath, exportFilePrefix: referenceExportFileName, registerFileType: referenceSearchFilterFileExtention, distoributeParentFlag: distoributeParentFlag, hierarchyNumber: hierarchyNumber, exportFileExtention: referenceExportFileExtention);
                }
            }
            GUILayout.EndHorizontal();
        }