/// <summary> /// From lua, you can pass an options table with named arguments /// example: /// stage.hide{character=jill, toPosition="left"} /// Any option available in the PortraitOptions is available from Lua /// </summary> /// <param name="optionsTable">Moonsharp Table</param> public virtual void Hide(Table optionsTable) { Hide(PortraitUtil.ConvertTableToPortraitOptions(optionsTable, stage)); }
/// <summary> /// From lua, you can pass an options table with named arguments /// example: /// stage.show{character=jill, portrait="happy", fromPosition="right", toPosition="left"} /// Any option available in the PortraitOptions is available from Lua /// </summary> /// <param name="optionsTable">Moonsharp Table</param> public virtual void Show(Table optionsTable) { Show(PortraitUtil.ConvertTableToPortraitOptions(optionsTable, stage)); }