public override Offset getOffset(ScaffoldPrelayoutGeometry scaffoldGeometry) { float fabX = FloatingActionButtonLocationUtils._endOffset(scaffoldGeometry); float contentBottom = scaffoldGeometry.contentBottom; float bottomSheetHeight = scaffoldGeometry.bottomSheetSize.height; float fabHeight = scaffoldGeometry.floatingActionButtonSize.height; float snackBarHeight = scaffoldGeometry.snackBarSize.height; float fabY = contentBottom - fabHeight - FloatingActionButtonLocationUtils.kFloatingActionButtonMargin; if (snackBarHeight > 0.0f) { fabY = Mathf.Min(fabY, contentBottom - snackBarHeight - fabHeight - FloatingActionButtonLocationUtils.kFloatingActionButtonMargin); } if (bottomSheetHeight > 0.0f) { fabY = Mathf.Min(fabY, contentBottom - bottomSheetHeight - fabHeight / 2.0f); } return(new Offset(fabX, fabY)); }
public override Offset getOffset(ScaffoldPrelayoutGeometry scaffoldGeometry) { return(new Offset(FloatingActionButtonLocationUtils._endOffset(scaffoldGeometry), FloatingActionButtonLocationUtils._straddleAppBar(scaffoldGeometry))); }
public override Offset getOffset(ScaffoldPrelayoutGeometry scaffoldGeometry) { float fabX = FloatingActionButtonLocationUtils._endOffset(scaffoldGeometry); return(new Offset(fabX, this.getDockedY(scaffoldGeometry))); }