void OnGenerateVisualContent(MeshGenerationContext mgc) { if (m_Context.pickElement) { m_PickOverlay.Draw(mgc); } else { m_TreeViewContainer.DrawOverlay(mgc); m_StylesDebuggerContainer.RefreshBoxModelView(mgc); if (m_Context.showRepaintOverlay) { m_RepaintOverlay.Draw(mgc); } } if (m_Context.showLayoutBound) { DrawLayoutBounds(mgc); } }
public void DrawOverlay(MeshGenerationContext mgc) { m_TreeViewHoverOverlay.Draw(mgc); }