public static TweenRunner <ColorTween> TweenColor(this MonoBehaviour mb, Material material, Color fromColor, Color toColor, float duration, ColorTween.ColorTweenMode colorTweenMode = ColorTween.ColorTweenMode.All, EaseType easeType = EaseType.Linear, bool ignoreTimeScale = false, UnityAction onCompleteCallback = null) { var colorTween = new ColorTween { startColor = fromColor, targetColor = toColor, duration = duration, ignoreTimeScale = ignoreTimeScale }; colorTween.AddOnChangedCallback(newColor => material.color = newColor); if (onCompleteCallback != null) { colorTween.AddOnCompleteCallback(onCompleteCallback); } var tweenRunner = new TweenRunner <ColorTween>(); tweenRunner.Init(mb); tweenRunner.StartTween(colorTween, easeType); return(tweenRunner); }
void Awake() { m_Canvas = GetComponent <Canvas>(); m_CanvasGroup = GetComponent <CanvasGroup>(); m_ScrollRect = GetComponent <ScrollRect>(); m_OpenDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_OpenDialogTween.AddOnChangedCallback(OnSetAlpha); m_OpenDialogTween.AddOnCompleteCallback(OnOpenTransitionComplete); m_CloseDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_CloseDialogTween.AddOnChangedCallback(OnSetAlpha); m_CloseDialogTween.AddOnCompleteCallback(OnCloseTransitionComplete); m_TweenRunner = new TweenRunner <FloatTween>(); m_TweenRunner.Init(this); m_Open = m_Canvas.enabled; }
public static TweenRunner <ScaleTween> TweenScale(this MonoBehaviour mb, Transform transform, Vector3 toScale, float duration, EaseType easeType = EaseType.Linear, bool ignoreTimeScale = false, UnityAction onCompleteCallback = null) { var scaleTween = new ScaleTween { startScale = transform.localScale, targetScale = toScale, duration = duration, ignoreTimeScale = ignoreTimeScale }; scaleTween.AddOnChangedCallback(newScale => transform.localScale = newScale); if (onCompleteCallback != null) { scaleTween.AddOnCompleteCallback(onCompleteCallback); } var tweenRunner = new TweenRunner <ScaleTween>(); tweenRunner.Init(mb); tweenRunner.StartTween(scaleTween, easeType); return(tweenRunner); }
public static TweenRunner <RotationTween> TweenLocalRotation(this MonoBehaviour mb, Transform transform, Quaternion toRotation, float duration, EaseType easeType = EaseType.Linear, bool ignoreTimeScale = false, UnityAction onCompleteCallback = null) { var rotationTween = new RotationTween { startRotation = transform.localRotation, targetRotation = toRotation, duration = duration, ignoreTimeScale = ignoreTimeScale }; rotationTween.AddOnChangedCallback(newRotation => transform.localRotation = newRotation); if (onCompleteCallback != null) { rotationTween.AddOnCompleteCallback(onCompleteCallback); } var tweenRunner = new TweenRunner <RotationTween>(); tweenRunner.Init(mb); tweenRunner.StartTween(rotationTween, easeType); return(tweenRunner); }
public static TweenRunner <PositionTween> TweenLocalPosition(this MonoBehaviour mb, Transform transform, Vector3 toPosition, float duration, EaseType easeType = EaseType.Linear, bool ignoreTimeScale = false, UnityAction onCompleteCallback = null) { var positionTween = new PositionTween { startPosition = mb.transform.position, targetPosition = toPosition, duration = duration, ignoreTimeScale = ignoreTimeScale }; positionTween.AddOnChangedCallback(newPosition => transform.localPosition = newPosition); if (onCompleteCallback != null) { positionTween.AddOnCompleteCallback(onCompleteCallback); } var tweenRunner = new TweenRunner <PositionTween>(); tweenRunner.Init(mb); tweenRunner.StartTween(positionTween, easeType); return(tweenRunner); }
void Start() { m_SliderColorTween = new ColorTween() { duration = k_SliderColorTransitionDuration, ignoreTimeScale = true, tweenMode = ColorTween.ColorTweenMode.RGB }; m_SliderColorTween.AddOnChangedCallback(SetSliderColor); m_SliderColorTweenRunner = new TweenRunner <ColorTween>(); m_SliderColorTweenRunner.Init(this); onIntValueChanged.AddListener(v => { m_Value = v; foreach (var handler in m_Handlers) { handler?.Invoke(); } }); onFloatValueChanged.AddListener(v => { m_Value = v; foreach (var handler in m_Handlers) { handler?.Invoke(); } }); }
public void Initialize() { if (m_Initialized) { return; } m_CurrentProgress = 0; m_ProgressTween = new FloatTween { duration = 0.1f, ignoreTimeScale = true, }; m_ProgressTween.AddOnChangedCallback(OnProgressTweenChanged); m_LoopingTween = new FloatTween { duration = m_LoopingDuration, ignoreTimeScale = true, startValue = 0, targetValue = -360, }; m_LoopingTween.AddOnChangedCallback(OnLoopingTweenChanged); UpdateCorners(); m_TweenRunner = new TweenRunner <FloatTween>(); m_TweenRunner.Init(this); m_Initialized = true; }
void Start() { m_SliderColorTween = new ColorTween() { duration = k_SliderColorTransitionDuration, ignoreTimeScale = true, tweenMode = ColorTween.ColorTweenMode.RGB }; m_SliderColorTween.AddOnChangedCallback(SetSliderColor); m_SliderColorTweenRunner = new TweenRunner <ColorTween>(); m_SliderColorTweenRunner.Init(this); }
void Awake() { m_RectTransform = GetComponent <RectTransform>(); m_MoveWindowTween = new FloatTween() { duration = k_MoveWindowTransitionDuration, ignoreTimeScale = true, startValue = 0f, targetValue = 1f }; m_MoveWindowTween.AddOnChangedCallback(OnMoveTab); m_MoveWindowTween.AddOnCompleteCallback(OnMoveTransitionComplete); m_MoveWindowTweenRunner = new TweenRunner <FloatTween>(); m_MoveWindowTweenRunner.Init(this); }
void Awake() { m_FoldTween = new RectTween() { duration = UIConfig.widgetsFoldTime, ignoreTimeScale = true }; m_FoldTween.AddOnChangedCallback(OnSetRect); m_FoldTween.AddOnCompleteCallback(OnFoldTransitionComplete); m_UnfoldTween = new RectTween() { duration = UIConfig.widgetsFoldTime, ignoreTimeScale = true }; m_UnfoldTween.AddOnChangedCallback(OnSetRect); m_UnfoldTween.AddOnCompleteCallback(OnUnfoldTransitionComplete); m_TweenRunner = new TweenRunner <RectTween>(); m_TweenRunner.Init(this); }
void Awake() { m_CurrentProgress = 0; m_ProgressTween = new FloatTween { duration = 0.1f, ignoreTimeScale = true, }; m_ProgressTween.AddOnChangedCallback(OnProgressTweenChanged); m_LoopingTween = new FloatTween { duration = m_LoopingDuration, ignoreTimeScale = true, startValue = 0, targetValue = -360, }; m_LoopingTween.AddOnChangedCallback(OnLoopingTweenChanged); m_TweenRunner = new TweenRunner <FloatTween>(); m_TweenRunner.Init(this); }
void Awake() { m_Canvas = GetComponent <Canvas>(); m_CanvasGroup = GetComponent <CanvasGroup>(); m_ScrollRect = GetComponent <ScrollRect>(); m_OpenDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_OpenDialogTween.AddOnChangedCallback(OnSetAlpha); m_OpenDialogTween.AddOnCompleteCallback(OnOpenTransitionComplete); m_CloseDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_CloseDialogTween.AddOnChangedCallback(OnSetAlpha); m_CloseDialogTween.AddOnCompleteCallback(OnCloseTransitionComplete); m_TweenRunner = new TweenRunner <FloatTween>(); m_TweenRunner.Init(this); m_Open = m_Canvas.enabled; m_Ready = true; switch (m_DelayedStatus) { case true: Open(); break; case false: Close(); break; } }
void Awake() { m_OpenDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_OpenDialogTween.AddOnChangedCallback(OnSetAlpha); m_OpenDialogTween.AddOnCompleteCallback(OnOpenTransitionComplete); m_CloseDialogTween = new FloatTween() { duration = UIConfig.dialogFadeTime, ignoreTimeScale = true }; m_CloseDialogTween.AddOnChangedCallback(OnSetAlpha); m_CloseDialogTween.AddOnCompleteCallback(OnCloseTransitionComplete); m_TweenRunner = new TweenRunner <FloatTween>(); m_TweenRunner.Init(this); if (m_Canvas != null) { m_Open = m_Canvas.enabled; } }