public bool CalculateDistance(PointDistanceInput input) => QueryWrappers.CalculateDistance(ref this, input);
public bool CalculateDistance(ColliderDistanceInput input, out DistanceHit closestHit) => QueryWrappers.CalculateDistance(ref this, input, out closestHit);
public bool CalculateDistance(ColliderDistanceInput input, ref NativeList <DistanceHit> allHits) => QueryWrappers.CalculateDistance(ref this, input, ref allHits);
// Calculate the distance from another collider to this one. public bool CalculateDistance(ColliderDistanceInput input) => QueryWrappers.CalculateDistance(ref this, input);