protected override void OnRotationChanged(Quaternion rotation) { m_Property.quaternionValue = rotation; m_Property.serializedObject.ApplyModifiedProperties(); InspectorWindowUtils.RepaintInspectors(); }
protected override void OnPositionChanged(Vector3 position) { m_Property.vector3Value = position; m_Property.serializedObject.ApplyModifiedProperties(); InspectorWindowUtils.RepaintInspectors(); }