private static void CallBaseTypeFinalizer(MethodDefinition finalizer, CppCodeWriter writer, IRuntimeMetadataAccess metadataAccess) { MethodReference method = null; TypeDefinition definition; Unity.IL2CPP.ILPreProcessor.TypeResolver resolver; for (TypeReference reference2 = finalizer.DeclaringType.BaseType; reference2 != null; reference2 = resolver.Resolve(definition.BaseType)) { definition = reference2.Resolve(); resolver = Unity.IL2CPP.ILPreProcessor.TypeResolver.For(reference2); foreach (MethodDefinition definition2 in definition.Methods) { if (definition2.IsFinalizerMethod()) { method = resolver.Resolve(definition2); break; } } } if (method != null) { List <string> argumentArray = new List <string>(2) { Naming.ThisParameterName }; if (MethodSignatureWriter.NeedsHiddenMethodInfo(method, MethodCallType.Normal, false)) { argumentArray.Add(metadataAccess.HiddenMethodInfo(method)); } Unity.IL2CPP.ILPreProcessor.TypeResolver typeResolverForMethodToCall = Unity.IL2CPP.ILPreProcessor.TypeResolver.For(finalizer.DeclaringType); string block = MethodBodyWriter.GetMethodCallExpression(finalizer, typeResolverForMethodToCall.Resolve(method), method, typeResolverForMethodToCall, MethodCallType.Normal, metadataAccess, new VTableBuilder(), argumentArray, false, null); writer.WriteStatement(block); } }
private void WriteMainInvocation(CppCodeWriter writer, IRuntimeMetadataAccess metadataAccess) { if (this.ValidateMainMethod(writer)) { writer.AddIncludeForMethodDeclarations(_entryPoint.DeclaringType); List <string> argumentArray = new List <string> { Naming.Null }; if (_entryPoint.Parameters.Count > 0) { ArrayType parameterType = (ArrayType)_entryPoint.Parameters[0].ParameterType; writer.AddIncludeForTypeDefinition(parameterType); object[] args = new object[] { Naming.ForVariable(parameterType), Emit.NewSZArray(parameterType, "argc - 1", metadataAccess) }; writer.WriteLine("{0} args = {1};", args); writer.WriteLine(); writer.WriteLine("for (int i = 1; i < argc; i++)"); using (new BlockWriter(writer, false)) { writer.WriteLine("DECLARE_NATIVE_C_STRING_AS_STRING_VIEW_OF_IL2CPP_CHARS(argumentUtf16, argv[i]);"); object[] objArray2 = new object[] { Naming.ForVariable(TypeProvider.SystemString) }; writer.WriteLine("{0} argument = il2cpp_codegen_string_new_utf16(argumentUtf16);", objArray2); writer.WriteStatement(Emit.StoreArrayElement("args", "i - 1", "argument", false)); } writer.WriteLine(); argumentArray.Add("args"); } if (MethodSignatureWriter.NeedsHiddenMethodInfo(_entryPoint, MethodCallType.Normal, false)) { argumentArray.Add(metadataAccess.HiddenMethodInfo(_entryPoint)); } if ((_entryPoint.DeclaringType.Attributes & (TypeAttributes.AnsiClass | TypeAttributes.BeforeFieldInit)) == TypeAttributes.AnsiClass) { object[] objArray3 = new object[] { metadataAccess.TypeInfoFor(_entryPoint.DeclaringType) }; writer.WriteLine("IL2CPP_RUNTIME_CLASS_INIT({0});", objArray3); } Unity.IL2CPP.ILPreProcessor.TypeResolver typeResolverForMethodToCall = Unity.IL2CPP.ILPreProcessor.TypeResolver.For(_entryPoint.DeclaringType, _entryPoint); string block = MethodBodyWriter.GetMethodCallExpression(null, _entryPoint, _entryPoint, typeResolverForMethodToCall, MethodCallType.Normal, metadataAccess, new VTableBuilder(), argumentArray, false, null); switch (_entryPoint.ReturnType.MetadataType) { case MetadataType.Void: writer.WriteStatement(block); writer.WriteLine("return 0;"); break; case MetadataType.Int32: { object[] objArray4 = new object[] { block }; writer.WriteLine("return {0};", objArray4); break; } case MetadataType.UInt32: { object[] objArray5 = new object[] { block }; writer.WriteLine("uint32_t exitCode = {0};", objArray5); writer.WriteLine("return static_cast<int>(exitCode);"); break; } } } }