예제 #1
0
            public void Execute(int index)
            {
                var srcChunk = SrcChunks[index].m_Chunk;
                var dstChunk = DstChunks[index].m_Chunk;

                var srcArchetype = srcChunk->Archetype;
                var dstArchetype = dstChunk->Archetype;

                ChunkDataUtility.CloneChangeVersions(srcArchetype, srcChunk->ListIndex, dstArchetype, dstChunk->ListIndex);

                DstEntityComponentStore->AddExistingEntitiesInChunk(dstChunk);
            }