public SimulatorControlPanel(VisualElement rootElement, DeviceInfo deviceInfo, SystemInfoSimulation systemInfoSimulation, ScreenSimulation screenSimulation, ApplicationSimulation applicationSimulation, SimulationPlayerSettings playerSettings, SimulatorSerializationStates states) { m_RootElement = rootElement; m_DeviceSpecifications = new SimulatorDeviceSpecificationsUI(m_RootElement.Q <Foldout>("device-specifications"), deviceInfo, systemInfoSimulation); m_SimulatorScreenSettings = new SimulatorScreenSettingsUI(m_RootElement.Q <Foldout>("screen-settings"), deviceInfo, screenSimulation, playerSettings); m_SimulatorApplicationSettings = new SimulatorApplicationSettingsUI(m_RootElement.Q <Foldout>("application-settings"), applicationSimulation, states); m_SimulatorExtensions = new SimulatorExtensions(); foreach (var extension in m_SimulatorExtensions.Extensions) { var foldout = new Foldout() { text = extension.extensionTitle, value = false }; foldout.AddToClassList("unity-device-simulator__control-panel_foldout"); m_RootElement.Add(foldout); m_ExtensionFoldouts.Add(extension.GetType().ToString(), foldout); if (states != null && states.extensions.TryGetValue(extension.GetType().ToString(), out var serializedExtension)) { JsonUtility.FromJsonOverwrite(serializedExtension, extension); } extension.OnExtendDeviceSimulator(foldout); } }
public SimulatorControlPanel(VisualElement rootElement, DeviceInfo deviceInfo, SystemInfoSimulation systemInfoSimulation, ScreenSimulation screenSimulation, SimulationPlayerSettings playerSettings) { m_RootElement = rootElement; InitDeviceSpecifications(); UpdateDeviceSpecifications(deviceInfo, systemInfoSimulation); m_SimulatorScreenSettings = new SimulatorScreenSettingsUI(m_RootElement.Q <VisualElement>("screen-settings"), deviceInfo, screenSimulation, playerSettings); InitDeviceSimulatorExtensions(); }