예제 #1
0
        public void _Spawn()
        {
            if (GameControl.IsGameOver())
            {
                return;
            }

            if (IsSpawningStarted())
            {
                if (spawnMode == _SpawnMode.Round)
                {
                    if (spawnLimit == _SpawnLimit.Infinite)
                    {
                        if (waveList.Count != 0)
                        {
                            return;
                        }
                    }
                    else
                    {
                        if (!waveList[currentWaveID].cleared)
                        {
                            return;
                        }
                    }
                }
                else if (!allowSkip)
                {
                    return;
                }

                spawnCD = SpawnWaveFinite();

                return;
            }

            if (spawnMode != _SpawnMode.Continous)
            {
                SpawnWaveFinite();
            }
            else
            {
                StartCoroutine(ContinousSpawnRoutine());
            }

            //spawningStarted=true;
            GameControl.StartGame();
        }