예제 #1
0
        private static List <UnitTower> filterTowers()
        {
            List <UnitTower> towerList    = EditorDBManager.GetTowerList();
            List <UnitTower> filteredList = null;

            if (filter == Filter.All)
            {
                filteredList = towerList;
            }
            else
            {
                filteredList = new List <UnitTower>();
                foreach (UnitTower ut in towerList)
                {
                    if (filter == Filter.Defender && ut.IsDefender())
                    {
                        filteredList.Add(ut);
                    }
                    else if (filter == Filter.Tower && (ut.IsTower() || ut.IsCreep()))
                    {
                        filteredList.Add(ut);
                    }
                    else if (filter == Filter.Hero && ut.IsHero())
                    {
                        filteredList.Add(ut);
                    }
                }
            }

            return(filteredList);
        }
예제 #2
0
        private static void GetTower()
        {
            EditorDBManager.Init();

            towerList = EditorDBManager.GetTowerList();

            if (Application.isPlaying)
            {
                return;
            }

            List <int> towerIDList = EditorDBManager.GetTowerIDList();

            for (int i = 0; i < instance.availableTowerIDList.Count; i++)
            {
                if (!towerIDList.Contains(instance.availableTowerIDList[i]))
                {
                    instance.availableTowerIDList.RemoveAt(i);      i -= 1;
                }
            }
        }