예제 #1
0
 /// <summary>
 /// Create VGO_PS_TrailModule from TrailModule.
 /// </summary>
 /// <param name="module"></param>
 /// <returns></returns>
 protected virtual VGO_PS_TrailModule CreateVgoModule(TrailModule module)
 {
     return(new VGO_PS_TrailModule()
     {
         enabled = module.enabled,
         mode = module.mode,
         ratio = module.ratio,
         lifetime = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.lifetime),
         lifetimeMultiplier = module.lifetimeMultiplier,
         minVertexDistance = module.minVertexDistance,
         worldSpace = module.worldSpace,
         dieWithParticles = module.dieWithParticles,
         ribbonCount = module.ribbonCount,
         splitSubEmitterRibbons = module.splitSubEmitterRibbons,
         attachRibbonsToTransform = module.attachRibbonsToTransform,
         textureMode = module.textureMode,
         sizeAffectsWidth = module.sizeAffectsWidth,
         sizeAffectsLifetime = module.sizeAffectsLifetime,
         inheritParticleColor = module.inheritParticleColor,
         colorOverLifetime = VgoParticleSystemMinMaxGradientConverter.CreateFrom(module.colorOverLifetime),
         widthOverTrail = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.widthOverTrail),
         widthOverTrailMultiplier = module.widthOverTrailMultiplier,
         colorOverTrail = VgoParticleSystemMinMaxGradientConverter.CreateFrom(module.colorOverTrail),
         generateLightingData = module.generateLightingData,
         shadowBias = module.shadowBias,
     });
 }
예제 #2
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 /// <summary>
 /// Create VGO_PS_ColorOverLifetimeModule from ColorOverLifetimeModule.
 /// </summary>
 /// <param name="module"></param>
 /// <returns></returns>
 protected virtual VGO_PS_ColorOverLifetimeModule CreateVgoModule(ColorOverLifetimeModule module)
 {
     return(new VGO_PS_ColorOverLifetimeModule()
     {
         enabled = module.enabled,
         color = VgoParticleSystemMinMaxGradientConverter.CreateFrom(module.color),
     });
 }
예제 #3
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 /// <summary>
 /// Create VGO_PS_ColorBySpeedModule from ColorBySpeedModule.
 /// </summary>
 /// <param name="module"></param>
 /// <returns></returns>
 protected virtual VGO_PS_ColorBySpeedModule CreateVgoModule(ColorBySpeedModule module)
 {
     return(new VGO_PS_ColorBySpeedModule()
     {
         enabled = module.enabled,
         color = VgoParticleSystemMinMaxGradientConverter.CreateFrom(module.color),
         range = module.range.ToArray(),
     });
 }
예제 #4
0
        /// <summary>
        /// Set ParticleSystem colorOverLifetime field value.
        /// </summary>
        /// <param name="particleSystem"></param>
        /// <param name="vgoModule"></param>
        protected virtual void SetModuleValue(ParticleSystem particleSystem, VGO_PS_ColorOverLifetimeModule vgoModule)
        {
            if (vgoModule == null)
            {
                return;
            }

            ColorOverLifetimeModule module = particleSystem.colorOverLifetime;

            module.enabled = vgoModule.enabled;
            module.color   = VgoParticleSystemMinMaxGradientConverter.CreateMinMaxGradient(vgoModule.color);
        }
예제 #5
0
        /// <summary>
        /// Set ParticleSystem colorOverLifetime field value.
        /// </summary>
        /// <param name="particleSystem"></param>
        /// <param name="vgoModule"></param>
        protected virtual void SetModuleValue(ParticleSystem particleSystem, VGO_PS_ColorBySpeedModule vgoModule)
        {
            if (vgoModule == null)
            {
                return;
            }

            ColorBySpeedModule module = particleSystem.colorBySpeed;

            module.enabled = vgoModule.enabled;
            module.color   = VgoParticleSystemMinMaxGradientConverter.CreateMinMaxGradient(vgoModule.color);
            module.range   = ArrayConverter.ToVector2(vgoModule.range);
        }
예제 #6
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        /// <summary>
        /// Set ParticleSystem noiseModule field value.
        /// </summary>
        /// <param name="particleSystem"></param>
        /// <param name="vgoModule"></param>
        protected virtual void SetModuleValue(ParticleSystem particleSystem, VGO_PS_TrailModule vgoModule)
        {
            if (vgoModule == null)
            {
                return;
            }

            TrailModule module = particleSystem.trails;

            module.enabled = vgoModule.enabled;
            module.mode    = vgoModule.mode;

            // PerParticle
            module.ratio              = vgoModule.ratio;
            module.lifetime           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.lifetime);
            module.lifetimeMultiplier = vgoModule.lifetimeMultiplier;
            module.minVertexDistance  = vgoModule.minVertexDistance;
            module.worldSpace         = vgoModule.worldSpace;
            module.dieWithParticles   = vgoModule.dieWithParticles;

            // Ribbon
            module.ribbonCount              = vgoModule.ribbonCount;
            module.splitSubEmitterRibbons   = vgoModule.splitSubEmitterRibbons;
            module.attachRibbonsToTransform = vgoModule.attachRibbonsToTransform;

            module.textureMode              = vgoModule.textureMode;
            module.sizeAffectsWidth         = vgoModule.sizeAffectsWidth;
            module.sizeAffectsLifetime      = vgoModule.sizeAffectsLifetime;
            module.inheritParticleColor     = vgoModule.inheritParticleColor;
            module.colorOverLifetime        = VgoParticleSystemMinMaxGradientConverter.CreateMinMaxGradient(vgoModule.colorOverLifetime);
            module.widthOverTrail           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.widthOverTrail);
            module.widthOverTrailMultiplier = vgoModule.widthOverTrailMultiplier;
            module.colorOverTrail           = VgoParticleSystemMinMaxGradientConverter.CreateMinMaxGradient(vgoModule.colorOverTrail);
            module.generateLightingData     = vgoModule.generateLightingData;
            module.shadowBias = vgoModule.shadowBias;
        }
예제 #7
0
        /// <summary>
        /// Create VGO_PS_MainModule from MainModule.
        /// </summary>
        /// <param name="module"></param>
        /// <returns></returns>
        protected virtual VGO_PS_MainModule CreateVgoModule(MainModule module)
        {
            var vgoModule = new VGO_PS_MainModule()
            {
                duration                  = module.duration,
                loop                      = module.loop,
                prewarm                   = module.prewarm,
                startDelay                = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startDelay),
                startDelayMultiplier      = module.startDelayMultiplier,
                startLifetime             = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startLifetime),
                startLifetimeMultiplier   = module.startLifetimeMultiplier,
                startSpeed                = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startSpeed),
                startSpeedMultiplier      = module.startSpeedMultiplier,
                startSize3D               = module.startSize3D,
                startRotation3D           = module.startRotation3D,
                flipRotation              = module.flipRotation,
                startColor                = VgoParticleSystemMinMaxGradientConverter.CreateFrom(module.startColor),
                gravityModifier           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.gravityModifier),
                gravityModifierMultiplier = module.gravityModifierMultiplier,
                simulationSpace           = module.simulationSpace,
                simulationSpeed           = module.simulationSpeed,
                customSimulationSpace     = VgoTransformConverter.CreateFrom(module.customSimulationSpace),
                useUnscaledTime           = module.useUnscaledTime,
                scalingMode               = module.scalingMode,
                playOnAwake               = module.playOnAwake,
                emitterVelocityMode       = module.emitterVelocityMode,
                maxParticles              = module.maxParticles,
                stopAction                = module.stopAction,
                cullingMode               = module.cullingMode,
                ringBufferMode            = module.ringBufferMode,
            };

            if (module.startSize3D)
            {
                vgoModule.startSizeX           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startSizeX);
                vgoModule.startSizeY           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startSizeY);
                vgoModule.startSizeZ           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startSizeZ);
                vgoModule.startSizeXMultiplier = module.startSizeXMultiplier;
                vgoModule.startSizeYMultiplier = module.startSizeYMultiplier;
                vgoModule.startSizeZMultiplier = module.startSizeZMultiplier;
            }
            else
            {
                vgoModule.startSize           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startSize);
                vgoModule.startSizeMultiplier = module.startSizeMultiplier;
            }

            if (module.startRotation3D)
            {
                vgoModule.startRotationX           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startRotationX);
                vgoModule.startRotationY           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startRotationY);
                vgoModule.startRotationZ           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startRotationZ);
                vgoModule.StartRotationXMultiplier = module.startRotationXMultiplier;
                vgoModule.StartRotationYMultiplier = module.startRotationYMultiplier;
                vgoModule.StartRotationZMultiplier = module.startRotationZMultiplier;
            }
            else
            {
                vgoModule.startRotation           = VgoParticleSystemMinMaxCurveConverter.CreateFrom(module.startRotation);
                vgoModule.StartRotationMultiplier = module.startRotationMultiplier;
            }

            if (module.ringBufferMode == ParticleSystemRingBufferMode.LoopUntilReplaced)
            {
                vgoModule.ringBufferLoopRange = module.ringBufferLoopRange.ToArray();
            }

            return(vgoModule);
        }
예제 #8
0
        /// <summary>
        /// Set ParticleSystem main field value.
        /// </summary>
        /// <param name="particleSystem"></param>
        /// <param name="vgoModule"></param>
        protected virtual void SetModuleValue(ParticleSystem particleSystem, VGO_PS_MainModule vgoModule)
        {
            if (vgoModule == null)
            {
                return;
            }

            MainModule module = particleSystem.main;

            // @notice
            if (Application.isPlaying == false)
            {
                module.duration = vgoModule.duration;
            }

            module.loop                    = vgoModule.loop;
            module.prewarm                 = vgoModule.prewarm;
            module.startDelay              = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startDelay);
            module.startDelayMultiplier    = vgoModule.startDelayMultiplier;
            module.startLifetime           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startLifetime);
            module.startLifetimeMultiplier = vgoModule.startLifetimeMultiplier;
            module.startSpeed              = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startSpeed);
            module.startSpeedMultiplier    = vgoModule.startSpeedMultiplier;

            module.startSize3D = vgoModule.startSize3D;

            if (vgoModule.startSize3D)
            {
                module.startSizeX           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startSizeX);
                module.startSizeY           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startSizeY);
                module.startSizeZ           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startSizeZ);
                module.startSizeXMultiplier = vgoModule.startSizeXMultiplier;
                module.startSizeYMultiplier = vgoModule.startSizeYMultiplier;
                module.startSizeZMultiplier = vgoModule.startSizeZMultiplier;
            }
            else
            {
                module.startSize           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startSize);
                module.startSizeMultiplier = vgoModule.startSizeMultiplier;
            }

            module.startRotation3D = vgoModule.startRotation3D;

            if (vgoModule.startRotation3D)
            {
                module.startRotationX           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startRotationX);
                module.startRotationY           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startRotationY);
                module.startRotationZ           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startRotationZ);
                module.startRotationXMultiplier = vgoModule.StartRotationXMultiplier;
                module.startRotationYMultiplier = vgoModule.StartRotationYMultiplier;
                module.startRotationZMultiplier = vgoModule.StartRotationZMultiplier;
            }
            else
            {
                module.startRotation           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.startRotation);
                module.startRotationMultiplier = vgoModule.StartRotationMultiplier;
            }

            module.flipRotation              = vgoModule.flipRotation;
            module.startColor                = VgoParticleSystemMinMaxGradientConverter.CreateMinMaxGradient(vgoModule.startColor);
            module.gravityModifier           = VgoParticleSystemMinMaxCurveConverter.CreateMinMaxCurve(vgoModule.gravityModifier);
            module.gravityModifierMultiplier = vgoModule.gravityModifierMultiplier;

            module.simulationSpace = vgoModule.simulationSpace;
            module.simulationSpeed = vgoModule.simulationSpeed;
            VgoTransformConverter.SetComponentValue(module.customSimulationSpace, vgoModule.customSimulationSpace);

            module.useUnscaledTime     = vgoModule.useUnscaledTime;
            module.scalingMode         = vgoModule.scalingMode;
            module.playOnAwake         = vgoModule.playOnAwake;
            module.emitterVelocityMode = vgoModule.emitterVelocityMode;
            module.maxParticles        = vgoModule.maxParticles;
            module.stopAction          = vgoModule.stopAction;
            module.cullingMode         = vgoModule.cullingMode;
            module.ringBufferMode      = vgoModule.ringBufferMode;

            if (vgoModule.ringBufferMode == ParticleSystemRingBufferMode.LoopUntilReplaced)
            {
                module.ringBufferLoopRange = ArrayConverter.ToVector2(vgoModule.ringBufferLoopRange);
            }
        }