private static void GenerateSerializationCode() => TopMenuImplementation.GenerateSerializationCode();
private static void ImportGltfFile() => TopMenuImplementation.ImportGltfFileToGameObject();
private static void OpenMeshProcessingWindow() => TopMenuImplementation.OpenMeshProcessingWindow();
private static void ExportGameObjectToGltf() => TopMenuImplementation.ExportGameObjectToGltfFile();