예제 #1
0
 public static void SetStaticDepth(Texture value, Material material)
 {
     RipplesShader.SetTextureShaderVariable("StaticDepth", value, material);
 }
예제 #2
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 public static void SetSecondary(Texture value, Material material)
 {
     RipplesShader.SetTextureShaderVariable("MatrixT2", value, material);
 }
예제 #3
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 public static void SetPreviousDepth(Texture value, Material material)
 {
     RipplesShader.SetTextureShaderVariable("DepthT1", value, material);
 }