//this keeps looping until launcher is closed static void runLauncher() { //check if StartButton is pressed > start game. Else exit program. if (launcher.StartPressed == true) { game = new UltimatePong(launcher.playerAmount, launcher.livesAmount, launcher.powerups,launcher.bounceType); game.Run(); // Restart the app passing "/restart [processId]" as cmd line args Application.Exit(); Process.Start(Application.ExecutablePath, "/restart" + Process.GetCurrentProcess().Id); } }
private void button1_Click(object sender, EventArgs e) { var game = new UltimatePong.UltimatePong(); game.r }