public LadderEntry(Mobile mob, Ladder ladder) { m_Ladder = ladder; m_Mobile = mob; }
public LadderGump(Ladder ladder) : this(ladder, 0) { }
public ArenaGump(Mobile from, ArenasMoongate gate) : base(50, 50) { m_From = from; m_Gate = gate; m_Arenas = Arena.Arenas; AddPage(0); int height = 12 + 20 + (m_Arenas.Count * 31) + 24 + 12; AddBackground(0, 0, 499 + 40, height, 0x2436); List <Arena> list = m_Arenas; for (int i = 1; i < list.Count; i += 2) { AddImageTiled(12, 32 + (i * 31), 475 + 40, 30, 0x2430); } AddAlphaRegion(10, 10, 479 + 40, height - 20); AddColumnHeader(35, null); AddColumnHeader(115, "Arena"); AddColumnHeader(325, "Participants"); AddColumnHeader(40, "Obs"); AddButton(499 + 40 - 12 - 63 - 4 - 63, height - 12 - 24, 247, 248, 1, GumpButtonType.Reply, 0); AddButton(499 + 40 - 12 - 63, height - 12 - 24, 241, 242, 2, GumpButtonType.Reply, 0); for (int i = 0; i < list.Count; ++i) { Arena ar = list[i]; string name = ar.Name; if (name == null) { name = "(no name)"; } int x = 12; int y = 32 + (i * 31); int color = (ar.Players.Count > 0 ? 0xCCFFCC : 0xCCCCCC); AddRadio(x + 3, y + 1, 9727, 9730, false, i); x += 35; AddBorderedText(x + 5, y + 5, 115 - 5, name, color, 0); x += 115; StringBuilder sb = new StringBuilder(); if (ar.Players.Count > 0) { Ladder ladder = Ladder.Instance; if (ladder == null) { continue; } LadderEntry p1 = null, p2 = null, p3 = null, p4 = null; for (int j = 0; j < ar.Players.Count; ++j) { Mobile mob = (Mobile)ar.Players[j]; LadderEntry c = ladder.Find(mob); if (p1 == null || c.Index < p1.Index) { p4 = p3; p3 = p2; p2 = p1; p1 = c; } else if (p2 == null || c.Index < p2.Index) { p4 = p3; p3 = p2; p2 = c; } else if (p3 == null || c.Index < p3.Index) { p4 = p3; p3 = c; } else if (p4 == null || c.Index < p4.Index) { p4 = c; } } Append(sb, p1); Append(sb, p2); Append(sb, p3); Append(sb, p4); if (ar.Players.Count > 4) { sb.Append(", ..."); } } else { sb.Append("Empty"); } AddBorderedText(x + 5, y + 5, 325 - 5, sb.ToString(), color, 0); x += 325; AddBorderedText(x, y + 5, 40, Center(ar.Spectators.ToString()), color, 0); } }
public LadderGump(Ladder ladder, int page) : base(50, 50) { m_Ladder = ladder; m_Page = page; AddPage(0); ArrayList list = ladder.ToArrayList(); m_List = list; int lc = Math.Min(list.Count, 150); int start = page * 15; int end = start + 15; if (end > lc) { end = lc; } int ct = end - start; int height = 12 + 20 + (ct * 20) + 23 + 12; AddBackground(0, 0, 499, height, 0x2436); for (int i = start + 1; i < end; i += 2) { AddImageTiled(12, 32 + ((i - start) * 20), 475, 20, 0x2430); } AddAlphaRegion(10, 10, 479, height - 20); if (page > 0) { AddButton(446, height - 12 - 2 - 16, 0x15E3, 0x15E7, 1, GumpButtonType.Reply, 0); } else { AddImage(446, height - 12 - 2 - 16, 0x2626); } if (((page + 1) * 15) < lc) { AddButton(466, height - 12 - 2 - 16, 0x15E1, 0x15E5, 2, GumpButtonType.Reply, 0); } else { AddImage(466, height - 12 - 2 - 16, 0x2622); } AddHtml(16, height - 12 - 2 - 18, 400, 20, Color(String.Format("Top {3} of {0:N0} duelists, page {1} of {2}", list.Count, page + 1, (lc + 14) / 15, lc), 0xFFC000), false, false); AddColumnHeader(75, "Rank"); AddColumnHeader(115, "Level"); AddColumnHeader(50, "Guild"); AddColumnHeader(115, "Name"); AddColumnHeader(60, "Wins"); AddColumnHeader(60, "Losses"); for (int i = start; i < end && i < lc; ++i) { LadderEntry entry = (LadderEntry)list[i]; int y = 32 + ((i - start) * 20); int x = 12; AddBorderedText(x, y, 75, Center(Rank(i + 1)), 0xFFFFFF, 0); x += 75; /*AddImage( 20, y + 5, 0x2616, 0x96C ); * AddImage( 22, y + 5, 0x2616, 0x96C ); * AddImage( 20, y + 7, 0x2616, 0x96C ); * AddImage( 22, y + 7, 0x2616, 0x96C ); * * AddImage( 21, y + 6, 0x2616, 0x454 );*/ AddImage(x + 3, y + 4, 0x805); int xp = entry.Experience; int level = Ladder.GetLevel(xp); int xpBase, xpAdvance; Ladder.GetLevelInfo(level, out xpBase, out xpAdvance); int width; int xpOffset = xp - xpBase; if (xpOffset >= xpAdvance) { width = 109; // level 50 } else { width = ((109 * xpOffset) + (xpAdvance / 2)) / (xpAdvance - 1); } //AddImageTiled( 21, y + 6, width, 8, 0x2617 ); AddImageTiled(x + 3, y + 4, width, 11, 0x806); AddBorderedText(x, y, 115, Center(level.ToString()), 0xFFFFFF, 0); x += 115; Mobile mob = entry.Mobile; if (mob.Guild != null) { AddBorderedText(x, y, 50, Center(mob.Guild.Abbreviation), 0xFFFFFF, 0); } x += 50; AddBorderedText(x + 5, y, 115 - 5, (mob.Name), 0xFFFFFF, 0); x += 115; AddBorderedText(x, y, 60, Center(entry.Wins.ToString()), 0xFFFFFF, 0); x += 60; AddBorderedText(x, y, 60, Center(entry.Losses.ToString()), 0xFFFFFF, 0); x += 60; //AddBorderedText( 292 + 15, y, 115 - 30, String.Format( "{0} <DIV ALIGN=CENTER>/</DIV> <DIV ALIGN=RIGHT>{1}</DIV>", entry.Wins, entry.Losses ), 0xFFC000, 0 ); } }