public GetPendingStatics ( int blockx, int blocky ) : Ultima.StaticTile[] | ||
blockx | int | |
blocky | int | |
리턴 | Ultima.StaticTile[] |
public GetPendingStatics ( int blockx, int blocky ) : Ultima.StaticTile[] | ||
blockx | int | |
blocky | int | |
리턴 | Ultima.StaticTile[] |