public static void AddKeyBind(string Name, Keys key) { ActionMap actionMap = new ActionMap(); actionMap.ActionName = Name; actionMap.keyBroadBinds.Add(key); ActionMaps.Add(Name, actionMap); }
private static bool IsActionMapTriggered(ActionMap _action) { for (int i = 0; i < _action.keyBroadBinds.Count; i++) { if (IsKeyTriggered(_action.keyBroadBinds[i])) { return(true); } } return(false); }