public static void ReadRigidbody(ref UdpBitStream stream, out Vector3 position, out Quaternion rotation, out Vector3 velocity, out Vector3 angularVelocity) { position = UdpBitStreamExt.ReadVector3(ref stream); rotation = UdpBitStreamExt.ReadQuaternion(ref stream); velocity = UdpBitStreamExt.ReadVector3(ref stream); angularVelocity = UdpBitStreamExt.ReadVector3(ref stream); }
public static void ReadRigidbody(ref UdpBitStream stream, Rigidbody rigidbody) { rigidbody.position = UdpBitStreamExt.ReadVector3(ref stream); rigidbody.rotation = UdpBitStreamExt.ReadQuaternion(ref stream); rigidbody.velocity = UdpBitStreamExt.ReadVector3(ref stream); rigidbody.angularVelocity = UdpBitStreamExt.ReadVector3(ref stream); }
public static void ReadTransform(ref UdpBitStream stream, out Vector3 position, out Quaternion rotation) { position = UdpBitStreamExt.ReadVector3(ref stream); rotation = UdpBitStreamExt.ReadQuaternion(ref stream); }
public static void ReadTransform(ref UdpBitStream stream, Transform transform) { transform.position = UdpBitStreamExt.ReadVector3(ref stream); transform.rotation = UdpBitStreamExt.ReadQuaternion(ref stream); }