void ReadImageProperties() { //Find the embedded game object with the data EmbeddedGameObjectTableHead result = null; foreach (var r in gameObjectEmbeds) { if (r.type == classname) { result = r; } } //Crash if not correct if (result == null) { throw new Exception("Could not find image property data."); } //Go to stream.position = result.dataLocation; //Read properties = UProperty.ReadProperties(stream, this, null, false); }
void ReadDefaultProperties() { //Find the embedded game object with the data EmbeddedGameObjectTableHead result = FindEmbeddedObjectByType($"Default__{classname}_C"); //Go to stream.position = result.dataLocation; //Read properties = UProperty.ReadProperties(stream, this, null, false); }
void ReadMetadataProperties() { //Find the embedded game object with the data EmbeddedGameObjectTableHead result = FindEmbeddedObjectByType($"{classname}"); //Go to stream.position = result.dataLocation; //Read metadata = UProperty.ReadProperties(stream, this, null, false); var reader = new PropertyReader(metadata); //Get parent class if (reader.HasProperty("ParentClass")) { ObjectProperty parent = reader.GetProperty <ObjectProperty>("ParentClass"); var parentFile = parent.GetReferencedFile(); if (parentFile != null) { //The parent is an object we can read parentClassname = parentFile.classname; parentPath = parentFile.pathname; hasParentUObject = true; } else { //The parent is not a uobject hasParentUObject = false; } } else { hasParentUObject = false; } }