/// <summary> /// Construct the dialog box /// </summary> /// <param name="model"></param> public DeckMatcherForm(PresenterModel model) { this.m_Model = model; // Setup the form UI this.SuspendLayout(); this.ClientSize = new Size(400, 500); this.FormBorderStyle = FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "DeckMatcherForm"; this.Text = "Deck Matcher"; // Add the controls this.Controls.Add(new DeckMatcherDoneButton(new Point(313, 470), 0)); this.m_UnmatchedControls = new UnmatchedGroupBox(this, new Point(10, 10), new Size(380, 260), 1); this.Controls.Add(this.m_UnmatchedControls); this.m_MatchedControls = new MatchedGroupBox(this, new Point(10, 280), new Size(380, 180), 2); this.Controls.Add(this.m_MatchedControls); this.ResumeLayout(); // Populate the form... this.RefreshLists(); }
/// <summary> /// Construct the dialog box /// </summary> /// <param name="model"></param> public DeckMatcherForm( PresenterModel model ) { this.m_Model = model; // Setup the form UI this.SuspendLayout(); this.ClientSize = new Size( 400, 500 ); this.FormBorderStyle = FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "DeckMatcherForm"; this.Text = "Deck Matcher"; // Add the controls this.Controls.Add( new DeckMatcherDoneButton( new Point(313, 470), 0 ) ); this.m_UnmatchedControls = new UnmatchedGroupBox( this, new Point(10, 10), new Size(380,260), 1 ); this.Controls.Add( this.m_UnmatchedControls ); this.m_MatchedControls = new MatchedGroupBox( this, new Point(10, 280), new Size(380,180), 2 ); this.Controls.Add( this.m_MatchedControls ); this.ResumeLayout(); // Populate the form... this.RefreshLists(); }
/// <summary> /// Constructs the button /// </summary> /// <param name="location">The location of the button</param> /// <param name="size">The size of the button</param> /// <param name="tabIndex">The tab index of the button</param> public MatchButton(UnmatchedGroupBox owner, Point location, Size size, int tabIndex) { this.m_Owner = owner; // Set the button properties this.Location = location; this.Size = size; this.Name = "MatchButton"; this.TabIndex = tabIndex; this.Text = "Match"; }
/// <summary> /// Constructs the button /// </summary> /// <param name="location">The location of the button</param> /// <param name="size">The size of the button</param> /// <param name="tabIndex">The tab index of the button</param> public MatchButton( UnmatchedGroupBox owner, Point location, Size size, int tabIndex ) { this.m_Owner = owner; // Set the button properties this.Location = location; this.Size = size; this.Name = "MatchButton"; this.TabIndex = tabIndex; this.Text = "Match"; }