public static CSG Instance() { if (m_instance == null) { m_instance = new CSG(); } return m_instance; }
public static CSG Instance() { if (m_instance == null) { m_instance = new CSG(); } return(m_instance); }
public void CSGEvent(CSG.eCSGEvent ev, string msg, Object3d dat) { try { switch (ev) { case CSG.eCSGEvent.eCompleted: m_engine3d.AddObject(dat); RaiseAppEvent(eAppEvent.eReDraw, ""); break; case CSG.eCSGEvent.eError: break; case CSG.eCSGEvent.eProgress: break; case CSG.eCSGEvent.eStarted: break; } } catch (Exception ex) { DebugLogger.Instance().LogError(ex); } }
public void CSGEvent(CSG.eCSGEvent ev, string msg, Object3d dat) { try { switch (ev) { case CSG.eCSGEvent.eCompleted: break; case CSG.eCSGEvent.eError: break; case CSG.eCSGEvent.eProgress: //tick the progress bar break; case CSG.eCSGEvent.eStarted: break; } } catch (Exception ex) { DebugLogger.Instance().LogError(ex); } }