public bool ExecuteSequence(string name) { try { CommandSequence seq = Find(name); if (seq == null) { return(false); } switch (seq.m_seqtype) { case CommandSequence.COMMAND_TYPE_GCODE: //a gcode command sequence - execute it with a pseudo-build manager/sequencer GCodeFile gcf = new GCodeFile(seq.m_seq); if (!UVDLPApp.Instance().m_buildmgr.IsPrinting) { DebugLogger.Instance().LogInfo("Running GCode Sequence " + seq.m_name); UVDLPApp.Instance().m_buildmgr.StartPrint(UVDLPApp.Instance().m_slicefile, gcf, true); } break; } return(true); } catch (Exception ex) { DebugLogger.Instance().LogError(ex); } return(false); }
public void Remove(CommandSequence seq) { try { m_lstsequences.Remove(seq); } catch (Exception ex) { DebugLogger.Instance().LogError(ex); } }
public bool ExecuteSequence(string name) { try { CommandSequence seq = Find(name); if (seq == null) { return(false); } switch (seq.m_seqtype) { case CommandSequence.COMMAND_TYPE_GCODE: //a gcode command sequence - execute it with a pseudo-build manager/sequencer GCodeFile gcf = new GCodeFile(seq.m_seq); if (!UVDLPApp.Instance().m_buildmgr.IsPrinting) { DebugLogger.Instance().LogInfo("Running GCode Sequence " + seq.m_name); UVDLPApp.Instance().m_buildmgr.StartPrint(UVDLPApp.Instance().m_slicefile, gcf, true); } break; case CommandSequence.COMMAND_TYPE_SPAWN_PROCESS: //use the parameter variables to fill in the args, then spawn the process // a flag can be to wait for the process to end , or simply start it. ProcessSequence psc = (ProcessSequence)seq; foreach (ProcessEntry pe in psc.m_entries) { pe.RunProcess(); } break; } return(true); } catch (Exception ex) { DebugLogger.Instance().LogError(ex); } return(false); }
public void Add(CommandSequence seq) { m_lstsequences.Add(seq); }