public void Execute(int i) { const float RANGE = 10f; var random = random_list_[i]; var pos = new float3(random.range(-RANGE, RANGE), random.range(-RANGE, RANGE), random.range(-RANGE, RANGE)); ECSExplosionManager.spawn(command_buffer_, time_, ref pos, random.range(-Mathf.PI, Mathf.PI)); random_list_[i] = random; }
#pragma warning restore 0169 protected override void OnUpdate() { LaserSystem.Sync(); ZakoSystem.Sync(); var spawner = ECSExplosionManager.GetExplosionSpawnDataQueue(); ExplosionSpawnData data; while (spawner.TryDequeue(out data)) { ECSExplosionManager.spawn(PostUpdateCommands, Time.GetCurrent(), ref data.position_, 0f /* rotation1 */); } }
protected override void OnUpdate() { for (var i = 0; i < group_.random_list_.Length; ++i) { const float RANGE = 10f; var time = Time.GetCurrent(); var random = group_.random_list_[i]; var pos = new float3(random.range(-RANGE, RANGE), random.range(-RANGE, RANGE), random.range(-RANGE, RANGE)); ECSExplosionManager.spawn(PostUpdateCommands, time, ref pos, random.range(-Mathf.PI, Mathf.PI)); group_.random_list_[i] = random; } }