public void ReportModel(string reportPath) { try { scaleSet = new Dictionary <float, int>(); rigSet = new Dictionary <ModelImporterAnimationType, int>(); sourceAvatarSet = new Dictionary <string, int>(); if (isPreviewImage) { AssetsReporterUtils.CreatePreviewDir(); } var guids = AssetDatabase.FindAssets("t:model", null); var sb = new StringBuilder(1024 * 1024); int idx = 0; bool isFirst = true; AssetsReporterUtils.AddCurrenTimeVar(sb); sb.Append("g_model_report = ["); foreach (var guid in guids) { string path = AssetDatabase.GUIDToAssetPath(guid); var modelImporter = AssetImporter.GetAtPath(path) as ModelImporter; if (modelImporter == null || AssetsReporterUtils.IsPathMatch(path, excludeList)) { continue; } if (isFirst) { isFirst = false; } else { sb.Append(","); } ReportModel(sb, modelImporter); sb.Append("\n"); EditorUtility.DisplayProgressBar("Progress", path, (float)idx / (float)guids.Length); ++idx; } sb.Append("];"); AssetsReporterUtils.AddCountVarObject(sb, "g_model_rig_list", rigSet); AssetsReporterUtils.AddCountVarObject(sb, "g_model_scale_list", scaleSet); AssetsReporterUtils.AddCountVarObject(sb, "g_model_avatar_list", sourceAvatarSet); AssetsReporterUtils.AddPlatformVar(sb, ""); File.WriteAllText(reportPath, sb.ToString()); } finally { EditorUtility.ClearProgressBar(); } }
public void ReportTexture(string reportPath) { try { AssetsReporterUtils.CreatePreviewDir(); this.textureTypeSet = new Dictionary <TextureImporterType, int>(); this.textureFormatSet = new Dictionary <TextureImporterFormat, int>(); this.spriteTagSet = new Dictionary <string, int>(); var guids = AssetDatabase.FindAssets("t:texture2D", null); var sb = new StringBuilder(1024 * 1024); int idx = 0; bool isFirst = true; AssetsReporterUtils.AddCurrenTimeVar(sb); sb.Append("g_texture_report = ["); foreach (var guid in guids) { string path = AssetDatabase.GUIDToAssetPath(guid); var textureImporter = AssetImporter.GetAtPath(path) as TextureImporter; if (textureImporter == null || AssetsReporterUtils.IsPathMatch(path, excludeList)) { continue; } if (isFirst) { isFirst = false; } else { sb.Append(","); } ReportTexture(sb, textureImporter); sb.Append("\n"); EditorUtility.DisplayProgressBar("Progress", path, (float)idx / (float)guids.Length); ++idx; } sb.Append("];"); AssetsReporterUtils.AddCountVarObject(sb, "g_texture_format_list", textureFormatSet); AssetsReporterUtils.AddCountVarObject(sb, "g_texture_type_list", textureTypeSet); AssetsReporterUtils.AddCountVarObject(sb, "g_texture_spriteTag_list", spriteTagSet); AssetsReporterUtils.AddPlatformVar(sb, this.platform); File.WriteAllText(reportPath, sb.ToString()); } finally { EditorUtility.ClearProgressBar(); } }
public void ReportAudio(string reportPath) { try { this.ratingSet = new Dictionary <uint, int>(); this.compressSet = new Dictionary <AudioCompressionFormat, int>(); this.loadTypeSet = new Dictionary <AudioClipLoadType, int>(); StringBuilder sb = new StringBuilder(1024 * 1024); AssetsReporterUtils.AddCurrenTimeVar(sb); int idx = 0; bool isFirst = true; var guids = AssetDatabase.FindAssets("t:audioclip"); sb.Append("g_audio_report=["); foreach (var guid in guids) { string path = AssetDatabase.GUIDToAssetPath(guid); var audioImporter = AssetImporter.GetAtPath(path) as AudioImporter; if (audioImporter == null || AssetsReporterUtils.IsPathMatch(path, excludeList)) { continue; } if (isFirst) { isFirst = false; } else { sb.Append(','); } ReportAudio(sb, audioImporter); ++idx; EditorUtility.DisplayProgressBar("Progress", path, (float)idx / (float)guids.Length); } sb.Append("];"); AssetsReporterUtils.AddCountVarObject(sb, "g_audio_rating_list", this.ratingSet); AssetsReporterUtils.AddCountVarObject(sb, "g_audio_loadtype_list", this.loadTypeSet); AssetsReporterUtils.AddCountVarObject(sb, "g_audio_compress_list", this.compressSet); AssetsReporterUtils.AddPlatformVar(sb, this.platform); File.WriteAllText(reportPath, sb.ToString()); } finally { EditorUtility.ClearProgressBar(); } }