/// <summary> /// 重加载同一种语言 /// </summary> public void ReLoad() { ULanguageInfo oldLanguage = Language; Language = Languages[Languages.Count - 1]; Language = oldLanguage; }
/// <summary> /// 判断该语言是否已配置 /// </summary> /// <param name="language">需要判断的语言</param> /// <returns>true该语言已配置</returns> public bool HasLanguage(ULanguageInfo language) { foreach (var systemLanguage in Languages) { if (systemLanguage.Equals(language)) { return(true); } } return(false); }
private void LoadAllLanguages(XmlNodeList _nodeList) { var d = ULanguageInfo.zhCn; Languages.Clear(); foreach (XmlNode node in _nodeList) { var language = new ULanguageInfo(GetNameAttribute(node)); Languages.Add(language); //是否是默认语言 if (GetDefaultAttribute(node)) { d = language; } } Language = d; }
private void Load_LocalizationCSVConfig(string _strConfigPath) { ScpReader LocalizationConfigReader = new ScpReader(_strConfigPath, true, 2); var d = ULanguageInfo.zhCn; Languages.Clear(); for (int i = 0; i < LocalizationConfigReader.GetRecordCount(); ++i) { int id = LocalizationConfigReader.GetInt(i, (int)ELocalizationConfig.ELC_ID, -1); string strABBName = LocalizationConfigReader.GetString(i, (int)ELocalizationConfig.ELC_ABB, string.Empty); if (id != -1 && id < 1000) { var language = new ULanguageInfo(strABBName); Languages.Add(language); //是否是默认语言 if (LocalizationConfigReader.GetInt(i, (int)ELocalizationConfig.ELC_DEF, 0) == 1) { d = language; } } else if (id != -1 && id >= 1000) { if (!LanguagesCSVFiles.Contains(strABBName)) { LanguagesCSVFiles.Add(strABBName); } else { Trace.LogWarning("本地化文件配置里有重复文件名:" + strABBName); } } } Language = d; }