예제 #1
0
 public override void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
     if (m_MyParent.CurrentSelectedGoods != null && _nParam.DicGoodsItemProtertyChange.ContainsKey(m_MyParent.CurrentSelectedGoods.GoodsID))
     {
         UpdateView(m_MyParent.CurrentSelectedGoods);
     }
 }
예제 #2
0
 public override void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
     UseTreeNodeList.ForEach((node, index) =>
     {
         node.SetData(UseTreeNodeDataList[index].GoodsItem);
     });
 }
예제 #3
0
 public override void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
     if (m_bCanUpdateList)
     {
         UpdatePurchasedGoodsListData(); //PurchasedGoodsTile.UpdateVisible();
         m_bCanUpdateList = false;
     }
 }
예제 #4
0
 public virtual void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
 }
예제 #5
0
 public override void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
     CanSynthesizedGoodsTile.UpdateVisible();
 }
예제 #6
0
 public override void OnMobaGoodsDataSourceChange(UWarGoodsStoreDataSourceChangeParam _nParam)
 {
     UpdateVisible();
 }