}// end AnnounceToServer /// <summary> /// 客户端策略加载完毕将队伍名称通知给Server服务实例 /// </summary> /// <returns></returns> IEnumerator <ITask> AnnounceTeamNameToServer(string strTeamName) { // 使用Uri建立到Server服务实例主端口的Forwarder引用 server.Sim2DSvrOperations serverPort = ServiceForwarder <server.Sim2DSvrOperations>(_strServerUri); if (serverPort == null) { yield break; } // ClientAnnounceTeamName是Server服务主端口接受的一种消息类型 server.ClientAnnounceTeamName announce = new server.ClientAnnounceTeamName(); // 将队伍半场和队伍名字组成“队伍半场-队伍名字”的字符串,作为要发送到Server服务实例的信息 // 便于Server收到消息后判断该队伍名字是A队发来的还是B队发来的 //announce.Body = new server.ClientAnnounceTeamNameRequest(ServiceInfo.Service, _halfCourt + "-" + strTeamName); announce.Body = new server.ClientAnnounceTeamNameRequest(AlternateContractServiceInfo[0].Service, _teamId, strTeamName); serverPort.Post(announce); // 不关心消息发出后的结果,但最好等待一下消息发送后响应端口的返回信息 DefaultUpdateResponseType announceRsp = null; yield return(Arbiter.Choice(announce.ResponsePort, delegate(DefaultUpdateResponseType rsp) { announceRsp = rsp; }, delegate(Fault f) { //LogError("Announce failed, continue announcing", f); Console.WriteLine("Announce failed, continue announcing team name"); //added 20110117 WinFormsServicePort.FormInvoke(delegate() { _clientControlBoard.DisplayCompetitionState(string.Format("Connection failed")); }); SpawnIterator <string>(_teamName, AnnounceTeamNameToServer); } )); if (announceRsp == null) { yield break; } }// end AnnounceToServer
}// end AnnounceToServer /// <summary> /// 当Client用户界面的Ready按钮按下之后,通知Server服务实例该队已经准备完毕。 /// </summary> /// <returns></returns> IEnumerator <ITask> AnnounceReadyToServer() { // 每次重新Ready的时候清除策略调用异常标志 LiYoubing 20110712 //_strategyExceptionFlag = false; // 使用Uri建立到Server服务实例主端口的Forwarder引用 server.Sim2DSvrOperations serverPort = ServiceForwarder <server.Sim2DSvrOperations>(_strServerUri); if (serverPort == null) { yield break; } _isReady = true; // ClientAnnounceReady是Server服务主端口接受的一种消息类型 server.ClientAnnounceReady announce = new server.ClientAnnounceReady(); announce.Body = new server.ClientAnnounceReadyRequest(_teamId); serverPort.Post(announce); // 不关心消息发出后的结果,但最好等待一下消息发送后响应端口的返回信息 DefaultUpdateResponseType announceRsp = null; yield return(Arbiter.Choice(announce.ResponsePort, delegate(DefaultUpdateResponseType rsp) { announceRsp = rsp; }, delegate(Fault f) { //LogError("Announce failed, continue announcing", f); Console.WriteLine("Announce failed, continue announcing ready"); SpawnIterator(AnnounceReadyToServer); } )); if (announceRsp == null) { yield break; } }// end AnnounceReadyToServer
}// end OnWinformMessageHandler... /// <summary> /// Client服务实例初始化完毕将ServiceUri通知给Server服务实例 /// </summary> /// <returns></returns> IEnumerator <ITask> AnnounceUriToServer() { // 使用Uri建立到Server服务实例主端口的Forwarder引用 server.Sim2DSvrOperations serverPort = ServiceForwarder <server.Sim2DSvrOperations>(_strServerUri); if (serverPort == null) { yield break; } // ClientAnnounce类必须先作为UnderwaterRobotOperations对应的PortSet的一个类型参数 server.ClientAnnounceUri announce = new server.ClientAnnounceUri(); //announce.Body = new server.ClientAnnounceUriRequest(ServiceInfo.Service); announce.Body = new server.ClientAnnounceUriRequest(AlternateContractServiceInfo[0].Service);//20101209 serverPort.Post(announce); server.ClientAnnounceUriResponse announceRsp = null; yield return(Arbiter.Choice(announce.ResponsePort, delegate(server.ClientAnnounceUriResponse rsp) { announceRsp = rsp; //与Server建立Subscribe关系 server.Subscribe subscribe; _serverNotificationPort.Subscribe(_serverNotificationNotify, out subscribe); }, delegate(Fault f) { //LogError("Announce failed, continue announcing", f); Console.WriteLine("Announce failed, continue announcing uri"); SpawnIterator(AnnounceUriToServer); } )); if (announceRsp == null) { yield break; } _teamCount = announceRsp.TeamCount; _teamId = announceRsp.TeamId; _alternateServerPortUri = announceRsp.AlternateServerPortUri; if (_teamId < 0) { WinFormsServicePort.FormInvoke(delegate() { _clientControlBoard.SetCompetitionType(announceRsp.MissionName); _clientControlBoard.DisplayCompetitionState(string.Format("Connection rejected. Only {0} teams are allowed.", _teamCount)); }); //SpawnIterator(AnnounceUriToServer); yield break; } if (announceRsp.TeamCount == 2) {// 当前使命为对抗性比赛时才设置左右半场 if (announceRsp.TeamId == 0) { WinFormsServicePort.FormInvoke(delegate() { _clientControlBoard.SetRadioTeamState(true, false); }); } else if (announceRsp.TeamId == 1) { WinFormsServicePort.FormInvoke(delegate() { _clientControlBoard.SetRadioTeamState(false, true); }); } } WinFormsServicePort.FormInvoke(delegate() { _clientControlBoard.SetTeamId(announceRsp.TeamId); //_clientControlBoard.SetCompetitionType(announceRsp.MissionName); //_clientControlBoard.SetBtnStrategyBrowseEnabledState(true); _clientControlBoard.OnCompetitionTypeChanged(announceRsp.MissionName); }); }// end AnnounceToServer