void SetPage(Capacite c) { lbType.Text = "Type: " + c.TypeAttaque.ToString(); lbForce.Text = "Force: " + c.Force.ToString(); lbPrecision.Text = "Précision: " + c.Précision.ToString(); lbPP.Text = "PP: " + c.pp.ToString(); if (c.numCT != 0) lbCTCS.Text = "CT" + c.numCT; else if (c.numCS != 0) lbCTCS.Text = "CS" + c.numCS; else lbCTCS.Text = ""; txtDescription.Text = c.Description; if (c.NatureDegat != NatureDegat.NULL) lbNature.Text = "Nature: " + c.NatureDegat.ToString(); else lbNature.Text = "Nature: "; }
public FormCapacites(Capacite c) { InitializeComponent(); CurrentCapacite = c; }
void GetOutPutCapacite2(Capacite cap, double force, out int damagepvmin, out int damagepvmax, out int KOmax, out int KOmin, out double dgpourcentmin, out double dgpourcentmax) { double atq = 0.0; double def = 0.0; if (cap.NatureDegat == NatureDegat.Physique) { atq = A2; def = D1; } else if (cap.NatureDegat == NatureDegat.Special) { atq = AS2; def = DS1; } double efficacite = 0.0; if (CurrentPokemon1.Type2 != Type.AUCUN) efficacite = Xblood.Types[(int)cap.TypeAttaque, (int)CurrentPokemon1.Type1] + Xblood.Types[(int)cap.TypeAttaque, (int)CurrentPokemon1.Type2]; else efficacite = Xblood.Types[(int)cap.TypeAttaque, (int)CurrentPokemon1.Type1]; if (efficacite == 0) efficacite = 1; else if (efficacite == -2) efficacite = 0.50; else if (efficacite == -4) efficacite = 0.25; else if (efficacite > 4) efficacite = 0; bool stab = cap.TypeAttaque == CurrentPokemon2.Type1 || cap.TypeAttaque == CurrentPokemon2.Type2; damagepvmin = GetDamage((double)(NumUDNiveau2.Value), atq, efficacite, def, force, stab, 217.0); damagepvmax = GetDamage((double)(NumUDNiveau2.Value), atq, efficacite, def, force, stab, 255.0); if (damagepvmin != 0) KOmax = (int)Math.Ceiling(PV1 / damagepvmin); else KOmax = 0; if (damagepvmax != 0) KOmin = (int)Math.Ceiling(PV1 / damagepvmax); else KOmin = 0; dgpourcentmin = Math.Round(((double)damagepvmin / PV1) * 100, 1); dgpourcentmax = Math.Round(((double)damagepvmax / PV1) * 100, 1); }
private bool CheckCapacite(Pokemon p) { if (chkApprenant.Checked && ComboCapacites.Text != "") { Capacite c = new Capacite(); c.Nom = ComboCapacites.Text; if (!Xblood.HasMove(p, c)) return false; } return true; }
private bool CheckCapacite4(Pokemon p) { if (cbcap4.SelectedIndex != -1 && cbcap4.Text != "-") { Capacite c = new Capacite(); c.Nom = cbcap4.Text; if (!Xblood.HasMove(p, c)) return false; } return true; }