/// <summary> /// Constructs a new HandleCursorHandler. /// </summary> /// <param name="target"> /// The node that this event handler will change the cursor for. /// </param> public HandleCursorHandler(PBoundsHandle target) { this.target = target; }
/// <summary> /// Constructs a new PStickyHandleManager, adding sticky bounds handles (with /// respect to the given camera) to the specified target node. /// </summary> /// <param name="newCamera">The camera to stick the bounds handles to.</param> /// <param name="newTarget"> /// The node that will be resized by the sticky bounds handles. /// </param> public PStickyHandleManager(PCamera newCamera, PNode newTarget) { SetCameraTarget(newCamera, newTarget); PBoundsHandle.AddBoundsHandlesTo(this); }