예제 #1
0
		public UMAEditorGenerator(string[] textureNameList, UMADefaultMeshCombiner meshCombiner)
		{
			this.textureNameList = textureNameList;
			this.meshCombiner = meshCombiner;
		}
예제 #2
0
 public UMAEditorGenerator(string[] textureNameList, UMADefaultMeshCombiner meshCombiner)
 {
     this.textureNameList = textureNameList;
     this.meshCombiner    = meshCombiner;
 }