static void CreateExpressionSetMenuItem() { UMAExpressionSet asset = ScriptableObject.CreateInstance <UMAExpressionSet>(); string assetFolder = GetAssetFolder(); AssetDatabase.CreateAsset(asset, AssetDatabase.GenerateUniqueAssetPath(assetFolder + "/Expression Set.asset")); AssetDatabase.SaveAssets(); Selection.activeObject = asset; }
public void OnEnable() { expressionSet = target as UMAExpressionSet; }