예제 #1
0
	public void SetAnimationProperties(AnimationParts animationParts)
	{
		this.animationParts = animationParts;
		currentAnimationGoing = new CurrentAnimation(animationParts);
	}
예제 #2
0
	private void CheckTriggerEndState(bool disable, AnimationParts part)
	{
		if (part != animationParts) return;

		if (disable)
		{
			rectTransform.gameObject.SetActive(false);
		}
		else
		{
			if (gameObject && !rectTransform.gameObject == gameObject)
			{
				Destroy(gameObject);
			}
			
			DestroyImmediate(rectTransform.gameObject);
		}
	}
 // Token: 0x0600893C RID: 35132 RVA: 0x00302A63 File Offset: 0x00300C63
 public CurrentAnimation(AnimationParts PCADJGOKBJP)
 {
     this.PCADJGOKBJP = PCADJGOKBJP;
 }
예제 #4
0
 public CurrentAnimation(AnimationParts animationPart)
 {
     this.animationPart = animationPart;
 }
예제 #5
0
 public CurrentAnimation(AnimationParts animationPart)
 {
     this.animationPart = animationPart;
 }