예제 #1
0
        private void InitializePokemon()
        {
            this.SuspendLayout();
            PScreen = new PauseScreen(this);
            this.Controls.Add(PScreen);
            templateScreen          = new PictureBox();
            templateScreen.Size     = new Size(1100, 800);
            templateScreen.Location = new Point(100, 100);
            this.Controls.Add(templateScreen);
            RandomPokemon          = new RibbonButton(" Random");
            RandomPokemon.Location = new Point(400, 15);
            RandomPokemon.Image    = global::UIT_Pokemon.Properties.Resources.changebutton;
            RandomPokemon.Click   += new EventHandler(RandomPokemon_Click);
            this.Controls.Add(RandomPokemon);
            HelpPokemon          = new RibbonButton("   Help");
            HelpPokemon.Location = new Point(580, 15);
            HelpPokemon.Image    = global::UIT_Pokemon.Properties.Resources.findbutton;
            HelpPokemon.Click   += new EventHandler(HelpPokemon_Click);
            this.Controls.Add(HelpPokemon);
            FullScreen          = new RibbonButton("  Full Screen");
            FullScreen.Location = new Point(760, 15);
            FullScreen.Image    = global::UIT_Pokemon.Properties.Resources.Full;
            FullScreen.Click   += new EventHandler(FullScreen_Click);
            this.Controls.Add(FullScreen);
            NextLevel          = new SpecilButton(0);
            NextLevel.Location = new Point(630, 620);
            NextLevel.Click   += new EventHandler(NextLevel_Click);
            NextLevel.Text     = "NEXT";
            this.Controls.Add(NextLevel);
            NextLevel.Hide();
            wayeffect = new WayEffect(this);
            this.Controls.Add(wayeffect);
            for (int y = 0; y < IDHeight; y++)
            {
                for (int x = IDWith - 1; x >= 0; x--)
                {
                    PokemonPiece[x, y] = new Piece(x, y);
                    this.Controls.Add(PokemonPiece[x, y]);
                    PokemonPiece[x, y].Click += new EventHandler(PokemonPiece_Click);
                }
            }
            try
            {
                GC.Collect();
            }
            catch { }
            utilitypanel = new UtilityPanel(this);
            this.Controls.Add(utilitypanel);
            optionpanel = new OptionPanel(this);
            this.Controls.Add(optionpanel);
            limittime = new Limittime(this);
            this.Controls.Add(limittime);
            PauseButton          = new SpecilButton(1);
            PauseButton.Location = new Point(6, 13);
            PauseButton.Click   += new EventHandler(PauseButton_Click);
            PauseButton.Text     = "PAUSE";
            this.Controls.Add(PauseButton);

            lifetime          = new LifeTime(this);
            lifetime.Location = new Point(this.Width - 205, -80);
            this.Controls.Add(lifetime);
            Config config = OptionPlay.ReadConfig();

            if (config.English == false)
            {
                this.English = false;
                Information.Vietnamese();
                ChoosingLanguage();
            }
            wayeffect.BackColor         = config.color;
            this.effect                 = config.effect;
            this.KindGame               = config.kindgame;
            lifetime.Life               = 10 + (KindGame - 1) * 5;
            Information.CurrentKindGame = Information.defaultPokemonNumber + (KindGame - 1) * 6;
            this.ResumeLayout();
        }
예제 #2
0
파일: Form1.cs 프로젝트: rocketreal/Pikachu
        private void InitializePokemon()
        {
            this.SuspendLayout();
            PScreen = new PauseScreen(this);
            this.Controls.Add(PScreen);
            templateScreen = new PictureBox();
            templateScreen.Size = new Size(1100, 800);
            templateScreen.Location = new Point(100, 100);
            this.Controls.Add(templateScreen);
            RandomPokemon = new RibbonButton(" Random");
            RandomPokemon.Location = new Point(400, 15);
            RandomPokemon.Image = global::UIT_Pokemon.Properties.Resources.changebutton;
            RandomPokemon.Click += new EventHandler(RandomPokemon_Click);
            this.Controls.Add(RandomPokemon);
            HelpPokemon = new RibbonButton("   Help");
            HelpPokemon.Location = new Point(580, 15);
            HelpPokemon.Image = global::UIT_Pokemon.Properties.Resources.findbutton;
            HelpPokemon.Click += new EventHandler(HelpPokemon_Click);
            this.Controls.Add(HelpPokemon);
            FullScreen = new RibbonButton("  Full Screen");
            FullScreen.Location = new Point(760, 15);
            FullScreen.Image = global::UIT_Pokemon.Properties.Resources.Full;
            FullScreen.Click += new EventHandler(FullScreen_Click);
            this.Controls.Add(FullScreen);
            NextLevel = new SpecilButton(0);
            NextLevel.Location=new Point(630, 620);
            NextLevel.Click+=new EventHandler(NextLevel_Click);
            NextLevel.Text = "NEXT";
            this.Controls.Add(NextLevel);
            NextLevel.Hide();
            wayeffect = new WayEffect(this);
            this.Controls.Add(wayeffect);
            for (int y = 0; y < IDHeight; y++)
                for (int x = IDWith - 1; x >= 0; x--)
                {
                    PokemonPiece[x, y] = new Piece(x, y);
                    this.Controls.Add(PokemonPiece[x, y]);
                    PokemonPiece[x, y].Click += new EventHandler(PokemonPiece_Click);
                }
            try
            {
                GC.Collect();
            }
            catch { }
            utilitypanel = new UtilityPanel(this);
            this.Controls.Add(utilitypanel);
            optionpanel = new OptionPanel(this);
            this.Controls.Add(optionpanel);
            limittime = new Limittime(this);
            this.Controls.Add(limittime);
            PauseButton = new SpecilButton(1);
            PauseButton.Location = new Point(6, 13);
            PauseButton.Click += new EventHandler(PauseButton_Click);
            PauseButton.Text = "PAUSE";
            this.Controls.Add(PauseButton);

            lifetime = new LifeTime(this);
            lifetime.Location = new Point(this.Width - 205, -80);
            this.Controls.Add(lifetime);
            Config config = OptionPlay.ReadConfig();
            if (config.English == false)
            {
                this.English = false;
                Information.Vietnamese();
                ChoosingLanguage();
            }
            wayeffect.BackColor = config.color;
            this.effect = config.effect;
            this.KindGame = config.kindgame;
            lifetime.Life = 10 + (KindGame - 1) * 5;
            Information.CurrentKindGame = Information.defaultPokemonNumber + (KindGame - 1) * 6;
            this.ResumeLayout();
        }