public override ShapeBase CreateShapeInstance() { UIShapeStyleButton shape = new UIShapeStyleButton("PushStyleButton"); // shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return(shape); }
public override ShapeBase CreateShapeInstance() { UIShapeStyleButton shape = new UIShapeStyleButton("PushStyleButton"); // shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return shape; }