void SetGame(Transform parent, string name, string value, bool up) { EquipemtAttributeGame game = GetAttributeGame(parent); game.OnUpdate(name, value, up); BriskGame.Enqueue(game); }
protected void SetGame(Transform parent, string data) { EquipemtAttributeGame game = GetAttributeGame(parent); game.OnUpdate(data); BriskGame.Enqueue(game); }