예제 #1
0
        void SetGame(Transform parent, string name, string value, bool up)
        {
            EquipemtAttributeGame game = GetAttributeGame(parent);

            game.OnUpdate(name, value, up);
            BriskGame.Enqueue(game);
        }
예제 #2
0
        protected void SetGame(Transform parent, string data)
        {
            EquipemtAttributeGame game = GetAttributeGame(parent);

            game.OnUpdate(data);
            BriskGame.Enqueue(game);
        }