public void Initialize(CommandControllerUI controller, CommandUI parentCommand) { _controller = controller; ParentCommand = parentCommand; _containerNestedMenu.gameObject.SetActive(false); _commandField.text = string.Empty; }
public void DeleteCommand(CommandUI command) { if (command.ParentCommand != null) { command.ParentCommand.NestedCommands.Remove(command); } else { _firstLevelCommands.Remove(command); } command.gameObject.SetActive(false); }
public void EditCommand(CommandUI commandUI, string newTextValue) { BaseCommand command; if (GameController.Instance().CommandsController.TryGetSimpleCommand(newTextValue, out command)) { commandUI.ErrorWave.gameObject.SetActive(false); if (commandUI.HasNestedCommands && (command is DoCommand || command is WhileCommand)) { commandUI.MakeParent(); } } else { commandUI.ErrorWave.gameObject.SetActive(true); } }
public CommandUI AddCommand(Transform parentTransform = null, CommandUI parentCommand = null) { AudioManager.Instance().Play(AudioClips.Click); CommandUI newCommand = FindDisableCommand(_firstLevelCommands); if (newCommand != null) { //If get disable command need remove it from parent command if (newCommand.ParentCommand == null) { _firstLevelCommands.Remove(newCommand); } else { newCommand.ParentCommand.NestedCommands.Remove(newCommand); } newCommand.gameObject.SetActive(true); } else { newCommand = SpawnNewCommand(); } if (parentTransform == null) { newCommand.transform.SetParent(transform, false); newCommand.Initialize(this, null); _firstLevelCommands.Add(newCommand); } else { newCommand.transform.parent = parentTransform; newCommand.Initialize(this, parentCommand); parentCommand.NestedCommands.Add(newCommand); } return(newCommand); }
private CommandUI SpawnNewCommand() { CommandUI newInput = Instantiate(_defaultCommand.gameObject).GetComponent <CommandUI>(); return(newInput); }