protected void Update() { if (_tipTimer.isExpired()) { _tipTimer.reset(); TipText.gameObject.SetActive(false); } else if (_tipTimer.isStarted) { TipText.color = new Color(TipText.color.r, TipText.color.g, TipText.color.b, 1 /*_tipTimer.getRemainedTime() / _tipTimer.duration*/); } if (game == null) { return; } if (player == null) { return; } SelfMaster.update(this, player, player.master, getSkin(player.master)); if (player.skill != null) { SelfSkill.update(this, player, player, player.skill, getSkin(player.skill)); SelfSkill.display(); } else { SelfSkill.hide(); } SelfGem.Text.text = player.gem.ToString(); SelfHandList.updateItems(player.hand.ToArray(), (item, card) => item.Card.card == card, (item, card) => { if (item.Card.isDisplaying) { item.Card.update(card, getSkin(card)); } }); SelfHandList.sortItems((a, b) => player.hand.indexOf(a.Card.card) - player.hand.indexOf(b.Card.card)); foreach (var servant in SelfFieldList) { servant.update(player, servant.card, getSkin(servant.card)); } if (game.currentPlayer == player) { TurnEndButton.interactable = true; TurnEndButton.GetComponent <Image>().color = Color.white; } else { TurnEndButton.interactable = false; TurnEndButton.GetComponent <Image>().color = Color.gray; } THHPlayer opponent = game.getOpponent(player); if (opponent == null) { return; } EnemyMaster.update(this, opponent, opponent.master, getSkin(opponent.master)); if (opponent.skill != null) { EnemySkill.update(this, player, opponent, opponent.skill, getSkin(opponent.skill)); EnemySkill.display(); } else { EnemySkill.hide(); } EnemyGem.Text.text = opponent.gem.ToString(); EnemyHandList.updateItems(opponent.hand.ToArray(), (item, card) => item.Card.card == card, (item, card) => { item.Card.update(card, null); }); EnemyHandList.sortItems((a, b) => opponent.hand.indexOf(a.Card.card) - opponent.hand.indexOf(b.Card.card)); foreach (var servant in EnemyFieldList) { servant.update(opponent, servant.card, getSkin(servant.card)); } IRequest request = game.answers.getLastRequest(player.id); if (request is InitReplaceRequest initReplace) { if (!InitReplaceDialog.isDisplaying) { InitReplaceDialog.display(); InitReplaceDialog.InitReplaceCardList.clearItems(); InitReplaceDialog.InitReplaceCardList.updateItems(player.init, (i, c) => i.Card.card == c, (item, card) => { item.Card.update(card, getSkin(card)); item.MarkImage.enabled = false; item.asButton.onClick.RemoveAllListeners(); item.asButton.onClick.AddListener(() => { item.MarkImage.enabled = !item.MarkImage.enabled; }); }); InitReplaceDialog.InitReplaceCardList.sortItems((a, b) => player.init.indexOf(a.Card.card) - player.init.indexOf(b.Card.card)); InitReplaceDialog.ConfirmButton.interactable = true; InitReplaceDialog.ConfirmButton.GetComponent <Image>().color = Color.white; InitReplaceDialog.ConfirmButton.onClick.RemoveAllListeners(); InitReplaceDialog.ConfirmButton.onClick.AddListener(() => { game.answers.answer(player.id, new InitReplaceResponse() { cardsId = InitReplaceDialog.InitReplaceCardList.Where(item => item.MarkImage.enabled).Select(item => item.Card.card.id).ToArray() }); InitReplaceDialog.ConfirmButton.interactable = false; InitReplaceDialog.ConfirmButton.GetComponent <Image>().color = Color.gray; }); } } else { InitReplaceDialog.hide(); } if (_animationQueue.Count > 0) { Animation animation = _animationQueue[0]; if (animation.update(this)) { _animationQueue.RemoveAt(0); } } }
protected void Update() { if (_tipTimer.isExpired()) { _tipTimer.reset(); TipText.gameObject.SetActive(false); } else if (_tipTimer.isStarted) { TipText.color = new Color(TipText.color.r, TipText.color.g, TipText.color.b, 1 /*_tipTimer.getRemainedTime() / _tipTimer.duration*/); } if (game == null) { return; } if (game.turnTimer != null && game.turnTimer.remainedTime <= 15) { TimeoutSlider.display(); TimeoutSlider.value = game.turnTimer.remainedTime / 15; } else { TimeoutSlider.hide(); } if (player == null) { return; } if (player.skill != null) { SelfSkill.update(this, player, player, player.skill, getSkin(player.skill)); SelfSkill.display(); } else { SelfSkill.hide(); } SelfGem.Text.text = player.gem.ToString(); if (canControl) { TurnEndButton.interactable = true; TurnEndButton.GetComponent <Image>().color = Color.white; } else { TurnEndButton.interactable = false; TurnEndButton.GetComponent <Image>().color = Color.gray; } THHPlayer opponent = game.getOpponent(player); if (opponent == null) { return; } if (opponent.skill != null) { EnemySkill.update(this, player, opponent, opponent.skill, getSkin(opponent.skill)); EnemySkill.display(); } else { EnemySkill.hide(); } EnemyGem.Text.text = opponent.gem.ToString(); IRequest request = game.answers.getLastRequest(player.id); if (request is InitReplaceRequest initReplace) { if (!InitReplaceDialog.isDisplaying) { InitReplaceDialog.display(); InitReplaceDialog.InitReplaceCardList.clearItems(); InitReplaceDialog.InitReplaceCardList.updateItems(player.init, (i, c) => i.Card.card == c, (item, card) => { item.Card.update(card, getSkin(card)); item.MarkImage.enabled = false; item.asButton.onClick.RemoveAllListeners(); item.asButton.onClick.AddListener(() => { item.MarkImage.enabled = !item.MarkImage.enabled; }); }); InitReplaceDialog.InitReplaceCardList.sortItems((a, b) => player.init.indexOf(a.Card.card) - player.init.indexOf(b.Card.card)); InitReplaceDialog.ConfirmButton.interactable = true; InitReplaceDialog.ConfirmButton.GetComponent <Image>().color = Color.white; InitReplaceDialog.ConfirmButton.onClick.RemoveAllListeners(); InitReplaceDialog.ConfirmButton.onClick.AddListener(() => { game.answers.answer(player.id, new InitReplaceResponse() { cardsId = InitReplaceDialog.InitReplaceCardList.Where(item => item.MarkImage.enabled).Select(item => item.Card.card.id).ToArray() }); InitReplaceDialog.ConfirmButton.interactable = false; InitReplaceDialog.ConfirmButton.GetComponent <Image>().color = Color.gray; }); } } else { InitReplaceDialog.hide(); } if (_animationQueue.Count > 0) { for (int i = 0; i < _animationQueue.Count; i++) { Animation anim = _animationQueue[i]; bool isBlocked = i != 0;//第一个永远不被阻挡 for (int j = 0; j < i; j++) { Animation prevAnim = _animationQueue[j]; if (prevAnim.blockAnim(anim)) { isBlocked = true; break; } } if (isBlocked) { continue; } if (anim.update(this)) { _animationQueue.RemoveAt(i); i--; } } } }