// public TreeNode<CustomMenuItem> help_AboutUnityItem; // public TreeNode<CustomMenuItem> help_ManageLicenseItem; // public TreeNode<CustomMenuItem> help_UnityManualItem; // public TreeNode<CustomMenuItem> help_ScriptingReferenceItem; // public TreeNode<CustomMenuItem> help_UnityConnectItem; // public TreeNode<CustomMenuItem> help_UnityForumItem; // public TreeNode<CustomMenuItem> help_UnityAnswersItem; // public TreeNode<CustomMenuItem> help_UnityFeedbackItem; // public TreeNode<CustomMenuItem> help_CheckForUpdatesItem; // public TreeNode<CustomMenuItem> help_DownloadBetaItem; // public TreeNode<CustomMenuItem> help_ReleaseNotesItem; // public TreeNode<CustomMenuItem> help_ReportABugItem; #endregion #endregion /// <summary> /// Initializes a new instance of the <see cref="UI.Windows.MainWindow.MainMenu.MainMenuUI"/> class. /// </summary> /// <param name="script">Main menu script.</param> public MainMenuUI(MainMenuScript script) { DebugEx.VerboseFormat("Created MainMenuUI(script = {0}) object", script); mScript = script; mScrollAreaContent = null; mScrollAreaContentTransform = null; }
/// <summary> /// Initializes a new instance of the <see cref="MainMenuUI"/> class. /// </summary> public MainMenuUI(MainMenuScript script) { mScript = script; mButtonSpriteState = new SpriteState(); mButtonSpriteState.disabledSprite = Assets.Windows.MainWindow.MainMenu.Textures.button; mButtonSpriteState.highlightedSprite = Assets.Windows.MainWindow.MainMenu.Textures.buttonHighlighted; mButtonSpriteState.pressedSprite = Assets.Windows.MainWindow.MainMenu.Textures.buttonPressed; mScrollAreaContent = null; mScrollAreaContentTransform = null; }