public override void OnCreationComplete(HUDConfig hudConfig) { _flowIndicatorData = hudConfig.flowIndicatorData; _enemyWaveBar.SetWidth(_flowIndicatorData.waveBarHiddenWidth); _enemyCountText.SetAlpha(0); _enemyCountText.DOKill(); }
public void OnCreationComplete(HUDConfig hudConfig) { _healthBarData = hudConfig.healthBarData; }
public virtual void OnCreationComplete(HUDConfig hudConfig) { _hudConfig = hudConfig; }
public HUDController(PlayerConfig config, HUDConfig hudConfig) { _playerConfig = config; _hudConfig = hudConfig; }