예제 #1
0
 private void BufferBufferedObjectElement(BufferedHierarchyObjectElement bufferedObjectElement, bool value)
 {
     hierarchyElementArchetype.elementBuffer.Invoke(bufferedObjectElement, value);
 }
예제 #2
0
 private void BufferBufferedObjectElement(BufferedHierarchyObjectElement bufferedObjectElement, bool value)
 {
     bufferedObjectElement.gameObject.SetActive(value);
 }