public MenuScreenTest() : base("MenuScreenTest") { MenuEntry one = new MenuEntry("PlayScreen"); MenuEntry two = new MenuEntry("ModelAndText"); MenuEntry three = new MenuEntry("ModelScreen"); MenuEntry four = new MenuEntry("PlayScreen"); one.Selected += new EventHandler<EventArgs>(one_Selected); two.Selected += new EventHandler<EventArgs>(two_Selected); three.Selected += new EventHandler<EventArgs>(three_Selected); four.Selected += new EventHandler<EventArgs>(four_Selected); items = new List<MenuEntry>(); items.Add(one); items.Add(two); items.Add(three); items.Add(four); menuModel = ScreenManager.Game.Content.Load<Model>("MainMenu\\oilBarrel_MainMenu"); menuTransforms = new Matrix[menuModel.Bones.Count]; menuModel.CopyAbsoluteBoneTransformsTo(menuTransforms); cameraManager = (CameraManager)ScreenManager.Game.Services.GetService(typeof(CameraManager)); cameraManager.SetPosition(new Vector3(0.0f, 0.0f, 500.0f)); cameraManager.SetLookAtPoint(new Vector3(0.0f, 0.0f, 50.0f)); //cameraManager.SetPosition(new Vector3(0.0f, 1700.0f, 500.0f)); //cameraManager.SetLookAtPoint(new Vector3(0.0f, 0.0f, -500.0f)); menuPosition = new Vector3(100.0f, 0.0f, 0.0f); arrows = new Texture2D[2]; arrows[0] = ScreenManager.Game.Content.Load<Texture2D>("MainMenu\\left_arrow"); arrows[1] = ScreenManager.Game.Content.Load<Texture2D>("MainMenu\\right_arrow"); arrow_locations_min = new Vector2[2]; arrow_locations_max = new Vector2[2]; arrow_locations_min[0] = new Vector2(550.0f, 320.0f); arrow_locations_min[1] = new Vector2(1050.0f, 320.0f); arrow_locations_max[0] = new Vector2(530.0f, 320.0f); arrow_locations_max[1] = new Vector2(1070.0f, 320.0f); selected = 0; arrowUpdateTime = 0; currentArrowIndex = 0; a_button = ScreenManager.Game.Content.Load<Texture2D>("MainMenu\\a_button"); a_button_position = new Vector2(720.0f, 600.0f); font = ScreenManager.Game.Content.Load<SpriteFont>("MainMenu\\font"); text_position = new Vector2(790.0f, 600.0f); tickEffect = ScreenManager.Game.Content.Load<SoundEffect>("Sounds\\Effects\\explosion"); }
public MenuScreenTest() : base("MenuScreenTest") { MenuEntry one = new MenuEntry("TileTestScreen"); MenuEntry two = new MenuEntry("ModelAndText"); MenuEntry three = new MenuEntry("ModelScreen"); MenuEntry four = new MenuEntry("PlayScreen"); one.Selected += new EventHandler<EventArgs>(one_Selected); two.Selected += new EventHandler<EventArgs>(two_Selected); three.Selected += new EventHandler<EventArgs>(three_Selected); four.Selected += new EventHandler<EventArgs>(four_Selected); AddMenuEntry(one); AddMenuEntry(two); AddMenuEntry(three); AddMenuEntry(four); }
public void AddMenuEntry(MenuEntry menuEntry) { menuEntries.Add(menuEntry); }